bargemods: (Default)
TLV Mods ([personal profile] bargemods) wrote2008-05-04 06:38 pm
Entry tags:

TLV - Warden/Inmate Pairings

WARDEN/INMATE PAIRINGS


Post here if you are in need of either an Inmate or a Warden!

All sortings will occur on the 15th and 30th of each month unless an event interrupts, with temporary pairings going up on the 30th. If you have preferences, speak to the player in question that you want to be paired with before posting a full request. Both players must approve of a pairing before we'll consider it (a good way to do this is have one put "Attn: Mods" in the comment subject and list the pairing with full names in the comment body, and then have the other person respond to it with "confirming"). After each pairing period, if there's no pairing confirmation pairing discussion threads will be deleted. Please fill out the pairing form here so we have your character's full name and information.

PAIRING FORM


- When you have an Inmate graduate and become a Warden, or a Warden who is demoted to Inmate, you may not post them for sorting until they have OFFICIALLY transitioned to their new state.

- While we can't prevent people from using pre-arranged pairings, we would much prefer that people pair with or at least consider existing characters than reserve their character to pair with specific characters that have not yet passed the application process.

Next Assignments: 5/30/17
  If you're on hiatus, please change the date of your pairing accordingly. We will respect waiting until the next round to make a pairing if you are unable to tag reliably.

Unsorted Wardens

Alec McDowell // [personal profile] kissthatgoodbye
Buffy Summers // [personal profile] heyidiedtwice
Danny Williams // [personal profile] dann_0
Dillon Cole // [personal profile] orderfromchaos
Fives // [personal profile] callmefives
Francesco Calvierri // [personal profile] sonofafish
Hope Summers // [personal profile] athingwithfeathers
James Barnes // [personal profile] proficiencies
Mick Rory/Heatwave // [personal profile] hottestrogue
Newt Scamander // [personal profile] ifoundthem
Nico // [personal profile] oddswerebad
Nikola Tesla // [personal profile] vampere
Odd Thomas // [personal profile] callmestrange
Ruby Daly // [personal profile] imnotdone
Rosethorn // [personal profile] roseshavethorns
Scott Summers // [personal profile] notrosecolored
Stan Pines // [personal profile] guiltocent
Stephanie Brown // [personal profile] spoileralert


Unsorted Inmates
Annie // [personal profile] allgotrabies
Ardyn Izunia // [personal profile] of_no_consequence
Elliot Alderson // [personal profile] sourcecode
Hans Gruber // [personal profile] exceptionalthief
Horseriver // [personal profile] hollow_king
Mortimer Toynbee // [personal profile] toadthejanitor
Quentin Coldwater // [personal profile] magician_king
Rip Hunter // [personal profile] waveride
Shuos Jedao // [personal profile] ninefox
Todd Tolansky // [personal profile] weneverwin


Current Temporary Warden and Inmate Assignments
(If you wish to opt out of temporary pairings, don't forget to post here)

Francesco Calvierri // [personal profile] sonofafish  and Hans Gruber //  [personal profile] exceptionalthief
Nico // [personal profile] oddswerebad  and Shuos Jedao // [personal profile] ninefox 
Scott Summers // [personal profile] notrosecolored and Quentin Coldwater // [personal profile] magician_king 
Stephanie Brown // [personal profile] spoileralert  and Horseriver //[personal profile] hollow_king


Current Permanent Warden and Inmate Assignments
(Alphabetical by Warden)

A B C D E F G H
I J K L M N O P Q R
S T U V W X Y Z


#

A
→ Alan Scott // [personal profile] ishallshedmylight
  ↳ Kylo Ren // [personal profile] hewasweak

B
→ Dr. Byron Orpheus // [personal profile] drbyronorpheus
  ↳ Mary McGarrett // [personal profile] othermcgarrett


C
→ Chloe O'Dwyer // [personal profile] walking_witch
  ↳ Zinzi December // [personal profile] nomissingpersons
→ Clark Luthor // [personal profile] a_different_future
  ↳ Kol Mikaelson // [personal profile] original_brat


D


E

F
→ Furiosa // [personal profile] witness_this
  ↳ Wilhuff Tarkin // [personal profile] grand_mf


G


H
→ Han Solo // [personal profile] laughitup
  ↳ Shay // [personal profile] uglyminded
→ Helen Magnus // [personal profile] lifelines
  ↳ Steve McGarrett // [personal profile] super_seal

I
→ Iris Wildthyme // [personal profile] routemistress
  ↳ Spike // [personal profile] idolstolemylook

J
→ Jean Grey // [personal profile] fireincarnate
  ↳ Andred // [personal profile] notwhoiwas


K


L
→ Leonard Snart / Captain Cold // [personal profile] chillestrogue
  ↳ Shiro // [personal profile] wrecked_egg
→ Letty Ortiz // [personal profile] leavetreadmarks
  ↳ Eliot Spencer // [personal profile] a_very_distinctive
→ Luke Skywalker // [personal profile] neverjoinyou
  ↳ Bill Cipher // [personal profile] isosceles_monster


M



N



O

P
→ Pietro Maximoff/Quicksilver // [personal profile] cantcatchme
  ↳ Lark Tennant // [personal profile] ukan

Q

R
→ Rey // [personal profile] garbagepilot
  ↳ Credence Barebone // [personal profile] credere

S

T
→ Tiffany Doggett // [personal profile] tucky
  ↳ Harry Starks // [personal profile] likeshowbusiness
→ Trisana Chandler // [personal profile] stormandwind
  ↳ Erskine Ravel // [personal profile] golden_eyes

U

V


W

X

Y
→ Yara Greyjoy // [personal profile] wedonotsow
  ↳ Steve Rogers // [personal profile] punched_hitler

Z



Last Updated: 7/19/2017


neverjoinyou: (less happy)

Luke Skywalker | Star Wars original trilogy

[personal profile] neverjoinyou 2016-01-01 12:56 am (UTC)(link)
Character Name: Luke Skywalker
Character Journal: [personal profile] neverjoinyou
Status: Warden
Pairing Information: Luke is all about redemption. This is going to cut both ways when it comes to being paired, because on the one hand, he strongly believes that people can change, and on the other, he's just going through a pretty harrowing situation where his father did change, while dying to save Luke.

What this means is that he's now convinced that the true, inner good of a man/woman will eventually win out and it may come as some shock that not everything works this way. Star Wars holds a fairly black and white view of the universe, and while Luke is slightly greyer (considering no one else thought Anakin could be redeemed), he's also got protagonist syndrome and this environment will not conform to his epic narrative.

He's also really into loyalty. Friends, family... unlike previous Jedi Orders, he tends to think they make you stronger.

As a warden, I think Luke will take a lot of interest and try to bring his own experience and history to bear on the situation. This can potentially come off as invasive or meddling, especially since he's basically a kid in a lot of ways. He is, however, essentially a very good person, and capable of lots of compassion and patience.

I'll know more as I get to know him in this environment.
isosceles_monster: (XKA FQ'P X KBT HFKA LC ILSB)

attn mods!

[personal profile] isosceles_monster 2017-07-11 06:23 am (UTC)(link)
Could you pair Bill and Luke next round, please?
neverjoinyou: (Default)

Re: attn mods!

[personal profile] neverjoinyou 2017-07-11 08:33 pm (UTC)(link)
Confirmed!
athingwithfeathers: (Default)

[personal profile] athingwithfeathers 2016-07-20 03:53 am (UTC)(link)
Character Name: Hope Summers
Character Journal: athingwithfeathers
Status: Warden
Pairing Information:

Hope is generally not the most overtly compassionate person but beneath a businesslike demeanor she cares deeply and intensely. She’s empathetic, able to forgive and looks for the best in people. She won’t ignore or dismiss past but it doesn’t stop her from believing in people or in their potential. She’s screwed up and has grown from it, she extends the same chance to others. She’s also fiercely loyal and will defend people she cares about or feels responsible for to the fullest of her ability.

She'll probably have a tendency towards being slightly too smothering at first but she works on respecting boundaries. She'll also apologize for her actions if they've hurt someone and works on acting differently. She's a big believer in sharing information and will do her beset to treat her inmate with respect.
hottestrogue: (Default)

[personal profile] hottestrogue 2016-08-14 01:11 pm (UTC)(link)
Character Name: Mick Rory / Heat Wave
Character Journal: [personal profile] hottestrogue
Status: Warden
Pairing Information:
Mick is someone you might not think should be a warden. He is a criminal and he does not regret that at all. He has however been through a bit of a redemption of his own and he thinks he can help others through that. He was betrayed by his best friend and partner and then used by the Time Masters to hunt him and the team down. He managed to get past that to once again work with the team and even being willing to die for them.

He is a good warden if your inmate needs someone who will give them tough love, who will encourage a fight and most importantly who will be on their side. Mick is stubborn as hell and that will most likely come in handy. He is also thick skinned and does not mind being brushed off. He is probably not a good fit if you need someone who has a gentle touch and is good at empathy.
heyidiedtwice: (gentle)

[personal profile] heyidiedtwice 2016-08-26 04:38 pm (UTC)(link)
Character Name: Buffy Summers
Character Journal: [personal profile] heyidiedtwice
Status: Warden
Pairing Information: Buffy is a Slayer by destiny. She's also just a decent sort of person, out to try to help others. Granted, her way is usually by killing things that go bump in the night... Anyway, she has a very strong moral center, and has a bit of a tendency to try to straighten people out the best she can. Even if the best we she can do it is by being a friend and listening when she can. She'll deal with people are fairly as she can, and while there's some crimes she'll likely have difficulty with - she can do her best.
allgotrabies: (Default)

[personal profile] allgotrabies 2016-09-12 06:55 pm (UTC)(link)
Character Name: Annie
Character Journal: [personal profile] allgotrabies
Status: Inmate
Pairing Information: (From her app): Her needs as an inmate can be summed up in two ways: Overcoming fear, and Learning to value her own beliefs.

Annie needs to come to terms with her grief. Her plan is to one day get her brothers back, but the damage is still there: she needs to learn how to value her own voice, she needs to learn how to cope with fear, and she needs to learn what truly matters to her beyond the pack.

She will have a difficult time with women at first. In her culture, one woman runs a pack of up to twenty or more men; if women meet, it's tense. Annie is easygoing enough (and without a pack now) that she will learn quickly how to be friends with humans, aliens, and animals of all genders. She needs a warden who will challenge her to stand on her own two feet, and to be passionate about what she thinks.
guiltocent: (Default)

[personal profile] guiltocent 2016-11-04 10:02 pm (UTC)(link)
Character Name: Stan Pines
Character Journal: guiltocent
Status: Warden
Pairing Information:

Stan is basically a straightforward person, despite the fact he's something of a habitual liar and not quite a former conman. On the personal level, he generally just says what he thinks - except when it comes to admitting to softer feelings, though he's not very good at concealing those from people who get to know him.

He wouldn't be the type of warden to hover. Partly because he's not always the most responsible person but also because he believes in independence and learning to fight back against the world. He also likes people who argue and stand up to him.

But he's there for the people he cares about and is stubbornly determined about it, no matter what. Often to the extreme. He certainly doesn't respect the law and embraces moral relativism while still having a certain code.
imnotdone: (Default)

[personal profile] imnotdone 2016-11-21 01:47 am (UTC)(link)
Character Name: Ruby Daly
Character Journal: imnotdone
Status: Warden
Pairing Information: Ruby is going to have a tough time as a warden. She's basically been a prisoner for six years, and she's been fighting to free others from the kind of place she was in, so effectively playing at being in charge is not going to sit well with her. She's a good person who honestly wants to help people, but she'll be pretty bad at it at first, mostly because she's going to start off by telling herself she's here for a deal and nothing more. She won't be very good at making friends until it just happens anyway, because that's basically how her life goes. Hold everyone at arm's length and then whoops surprise she cares about everyone.

I'm game for some trainwrecks! I'm not sure what kind of pairing she'd be best in, but she won't be a hard hand, at least not at first. She'll be hyper wary of anyone older than ~20, but she's also stubborn enough to push through.
magician_king: (get some sun)

[personal profile] magician_king 2016-11-21 10:38 am (UTC)(link)
Character Name: Quentin Coldwater
Character Journal: [personal profile] magician_king
Status: Inmate
Pairing Information:

Quentin spent a year on board the barge as a warden, but unfortunately didn't do very well with the stress of the environment and the responsibility. He has a natural tendency to give in and furl up on himself when he's deeply unhappy, and in so doing kind of drifted away some towards the end. He had a hard time seeing the exact needs of his inmate, and when they had conflict overreacted thanks to his tendency to try to handle strife with foolhardy and ill thought out quests.

He fundamentally tries. He really, honestly does. But he has a hard time looking outwards instead of inwards and does not historically see how he's impacting the people around him.

Quentin will be a handful for any warden because he does mean well. It won't be as simple as getting him to try to do the right thing, because he does try. His work is all in the nuance of personal relationships, and learning how to be himself minus some of the impulsivity and narcissism.

He runs miserably private too and has tremendously constructed walls at this point, that will make him an absolutely tough nut to crack. I'm extremely interested in playing out pairings going wrong, and he's a perfect candidate for that, because conventional approaches will be so bad for him! But the eventual successful warden will be the emotional/intuitive type, who listens well and wants to help.
sonofafish: (Default)

[personal profile] sonofafish 2016-12-08 06:29 am (UTC)(link)
Character Name: Francesco Calvierri
Character Journal: [personal profile] sonofafish
Status: Warden
Pairing Information:
Francesco is newly graduated. This could make it easier for some inmates to connect to him, but could alienate him from others. He does like the Barge as a place, if not necessarily a concept, which may be helpful in getting inmates to accept or at least deal with their situation.

He's also a giant alien lobster using a perception filter to appear human, so he could be useful in helping any inmates who are struggling with 'otherness' or self-acceptance. He is originally from the 16th century, so should not have any trouble with inmates whose issues stem from being from a past time period. He also has a strange point of view of a lot of things, and a non-human way of reacting which can either be refreshing or annoying, ymmv.

As a giant alien lobster, he does have the physical means to deal with strong, violent inmates, but his own instincts may make it difficult for him to handle that mentally. This is not me saying no to such a pairing.
of_no_consequence: (parting ways)

[personal profile] of_no_consequence 2016-12-30 03:49 pm (UTC)(link)
Character Name: Ardyn Izunia (nee Lucis Caelum)
Character Journal: [personal profile] of_no_consequence
Status: Inmate
Pairing Information:

Ardyn is an angry, manipulative, sadistic bastard who's been alive for WAY too long, and it shows around the edges of his facade in the kind of way that sets one's teeth on edge. He's walked with gods and peasants, seen his world shift and change, moving from era to era under his watch and no doubt, to some degree, under his control. A former king, he has a very odd sort of pride that seems utterly flexible but it's very clear that he actually does nothing that he doesn't want to do and when he does, he makes the person pay for it. In any unguarded moment, one is likely to see just how much disdain he has for literally everyone and any true kindness shown to him is going to be greeted with a slap to the face or a knife to the gut. He lies like he breathes, and he gives a shit about exactly no one and nothing.

In short, he's going to be a tough nut to crack and whatever warden takes him on is going to have to weather a decent amount of headfucking, lying, manipulation, and outright attack on them to deal with him. The one person who ever really touched him was a healer (like he used to be), someone who just kept coming to try and help him regardless of how violently he opposed her, so a warden is going to need some stamina and a lot of PATIENCE to take him on. Any royalty is either going to be a really good idea or a really really BAD idea.

Taken from his app:
Ardyn USED to be a very good, very giving person. He was, in fact, chosen by the gods themselves to walk among the people and give them hope, burn away the darkness from them. And he took this mission to heart; he didn't just heal the people of the Starscourge, but he took that darkness into himself to do so. It's what happened afterwards that twisted him into who and what he is now.

And the thing is that his anger is FAIR: the gods dicked him over and while there IS some logic to not being okay with a guy filled with daemons sitting the throne it's... still pretty awful to someone who served faithfully and only did his duty. But what he needs to do is recognize that what was done to him, as unfortunate as it was, doesn't make his choice to hurt other people *right*. It doesn't mean that people literally millenia later should have to pay for it, especially the common folk who never had anything to do with what happened to him and who lauded him as a hero way back when. That a young prince shouldn't have to lose everything, against his will, only to also give up his life too just to kick Ardyn's ancient ass through the goalposts. And, to some extent, that just because you do a good thing, *no one is obliged to appreciate it*. The good deed should be it's own reward. And passing on the pain and suffering doesn't make you 'just', it makes you an asshole. Especially when, well, there are things he could have done with his immortality that could have been useful and good.

Because he didn't just hate the line of Lucis (aka, his own family) and the gods at large; he got to hate humanity too. Enough so that they weren't even a consequence; they were just a stepping stone. Enough so that a god who doesn't like humanity actually decided to work with him against the rest of the gods when Ardyn was responsible for 'slaying' most of the rest of them. His faith in people or their decency or their importance to him got utterly destroyed and he needs to gain that back. Needs to be able to empathize and sympathize again instead of simply deciding that his fate was the absolute worst and fuck you very much. He needs to find value in people again instead of just as fodder or interesting pieces for him to move around in pursuit of his goals.

Basically, he needs to get over himself rediscover the man who gave up his own throne to take the evils of the world on his own shoulders because it's the right thing to do when you can do it.
hollow_king: (Default)

[personal profile] hollow_king 2017-01-13 02:11 am (UTC)(link)
Character Name: Horseriver
Character Journal: hollow_king
Status: Inmate
Pairing Information:

One of the first/biggest challenges Horseriver's warden would have is making him care. He's not interested in redemption; in fact, he's forcefully refused any chance at it. But, more importantly, he has to care in general. To make connections with people and see them as being as real as the people he knew before he was cursed to live for so long. Caring about people, taking responsibility for his actions - he has to do that in the present as well as needing to do it in the past.

On a personal level, his warden will have to be able to deal with his mercurial but generally biting personality - apart from those times when he falls into periods of depression. He (was) a king and has been a member of the court for centuries. He doesn't see a division between people due to class - that would imply that it's something he thinks of rather than an automatic assumption.

They'll need to have a certain level of his respect, or at least his interest, for him to pay any attention at all.

Getting to his problems will also require either understanding the world he comes from, at least in terms of what the responsibilities he abandoned and choices he removed really mean.
ifoundthem: (At Work)

[personal profile] ifoundthem 2017-01-13 02:20 pm (UTC)(link)
Character Name: Newt(on Artemis Fido) Scamander
Character Journal: [personal profile] ifoundthem
Status: Warden
Pairing Information: Newt is awkward, unassuming, and perhaps even a little offputting at first blush. He struggles a lot with basic social niceties like personal space and eye contact, and he's aware that most people find him uncomfortable or annoying to be around because of it. Because of this, he's easy to overlook and easy to underestimate.

But for all his interpersonal difficulties, Newt is a deeply caring and devoted friend and ally. When he does make a connection with someone, he tends to cherish it, often putting their happiness and well-being above his own. He is, after all, literally a Hufflepuff, and does a good job embodying the House traits of compassion, fairness, loyalty, and hard work. Whatever inmate he gets, he'll take his responsibility to treat them with kindness and fairness seriously, and make them his top priority.

What might surprise people, however, is his boldness of spirit. Newt claims his personal motto is that worry only means you'll suffer twice. It's not that he doesn't experience fear, it's that he doesn't allow it to control him. It's incredibly useful - even necessary - in his work studying and caring for magical beasts, where a careless action taken out of fear could get him killed, but it translates well to dealing with powerful inmates.

He's most comfortable with non-human species, the less humanoid the better, so he may be a good fit for inmates who are creature-like or have a more bestial form or mannerisms (though he is quite capable of bonding with humans and humanoids, so that's certainly not off the table). He'd also be an excellent match with an inmate who has issues with being feared, or trying to control people around them with fear and intimidation. Those just aren't games Newt plays. Or he may get along well with an inmate who needs a lot of patience and coaxing, so long as they don't mind being cajoled and soothed like they're a spooked Hippogriff now and then. I'm definitely willing to play him off other kinds of matches, however, so if you're interested let me know!
Edited 2017-01-13 14:21 (UTC)
callmefives: (eyebrow)

[personal profile] callmefives 2017-01-14 06:01 am (UTC)(link)
Character Name: Fives
Character Journal: [personal profile] callmefives
Status: Warden
Pairing Information: As things stand right now, Fives will probably make a pretty lousy warden. That's going to change, but it's going to take some time while he sorts out how to cope with his sudden disconnection from everything that's defined his entire life and puts together some kind of support network. Once he does manage that, and figures out how this barge wardening nonsense works, he'll be an excellent warden for an inmate who wants or needs someone in their face and on their side combined with a fairly practical, mercenary approach. What hoops do you need to jump through to get out of here? Let's figure that osik out and get it done!

Because of the way he was engineered, raised and trained, he's got an incredibly skewed moral compass: he sees nothing wrong will killing people who get in the way or your goals, he was raised to see torture as simply another tool in his arsenal, and while he can be very personable (really, he can, just give him time to adjust), liking you will not stop him from killing you if it's necessary... but he will absolutely never resort to violence, murder or torture if they're not necessary, and given the option he will always choose the path with the least collateral damage. These are factors which could probably make him an excellent match for some inmates and a horror for others.

He's close to impossible to physically intimidate and under his current confusion and anxiety he's got an incredibly solid sense of self and commitment to very clear goals and ideals which makes him hard to manipulate. He will absolutely not shy from violence, and he'd do better with an inmate who's comfortable with a certain amount of casual contact and low key rough-housing, because he's very hands on and tactile and he'll have a hard time maintaining any kind of close relationship with someone that doesn't allow for that. If you can't take being affectionately cuffed upside the head or put in a choke hold by a 6 foot tall guy who's built like a tank he might not be the warden for you. (Not that he can't probably adapt, but... that is his default setting for affectionate interaction with people he considers peers. Gentleness is something he's never experienced, and it simply doesn't occur to him as an option other than with someone who's clearly weak or injured, but give him time and it'll probably come.)
Edited 2017-01-14 18:44 (UTC)
dann_0: (Default)

Danny Williams | Hawaii 5-0

[personal profile] dann_0 2017-03-13 06:07 pm (UTC)(link)
Character Name: Daniel (Danny) Williams
Character Journal: [personal profile] dann_0
Status: Warden
Pairing Information:
Danny is a good guy, he might be loud and happy to punish people, but it is people he thinks deserves it. He is also loyal and will stay by those he considers his people. He is open and honest and not afraid to give anyone a talking to should they deserve one. He is good at reading people and while he might be an ass he does care about people and want to do the right thing. He won't be scared away even by an inmate who doesn't want to deal with him and he'll stick around for them.
He'll do well with an inmate who can handle him being a bit of an asshole. He might give you crap but he'll stand by your side.
exceptionalthief: (likes to play with guns)

[personal profile] exceptionalthief 2017-03-14 12:05 pm (UTC)(link)
Character Name: Hans Gruber
Character Journal: [personal profile] exceptionalthief
Status: Inmate
Pairing Information: From his app—

Hans is a murderer several times over, a terrorist, an anarchist and a thief. He has very little respect for human life, not much of a conscience and a moral compass that's going to need some wrenching in order to point anywhere close to north. I don't think he'll ever become a boy scout, but he doesn't necessarily need to be in order to graduate; just stop being so violently extreme and acquire wealth in a marginally less disreputable way, such as bilking major corporations on the stock market.

At the outset, he'll probably try to manipulate his warden; ostensibly be a team player while doing whatever he can to get the upperhand, with no qualms about stabbing them in the back if necessary. If he gets paired with a warden he eventually comes to like and respect, this might evoke some twinges of conscience which would be helpful in enabling him to actually develop one. Eventually, he could come to see there's more of a benefit to working together than against each other.

One angle a warden might use to connect or get through to him is to appeal to his intellect—convince him somehow that the path he's chosen isn't particularly smart (no Hans, this does not mean be a smarter thief). Basically, any implication that he's acting less intelligent than he might will chafe the shit out of him. It's not apt to endear his warden to him, but it will give him pause and possibly prod him into looking at things from a different perspective. He's not particularly stubborn or inflexible and I think he is capable of altering his behavior if it appears logical to do so. So, he just needs someone who can convince him that killing and stealing are dumb. Piece of cake, right? The non-permanence of death on the Barge may help with that as well in a weird way; a literal illustration that killing is not a solution. Any shift towards doing things for morally right reasons rather than logical ones will be harder, but it'll help if he learns some humility along the line too, a thing which hopefully floods will felicitate if he gets emotionally scraped raw a few times. He could also stand to be less of a hypocrite, but that's not necessarily essential to his redemption.
spoileralert: serious, neutral, sorry (Default)

Stephanie Brown | DC Comics

[personal profile] spoileralert 2017-04-15 10:47 pm (UTC)(link)
Character Name: Stephanie Brown
Character Journal: [personal profile] spoileralert
Status: Warden
Pairing Information:

From her app:
Steph has a good head on her shoulders, and is very grounded in reality. She navigates moral grey areas well and is more than intelligent enough to speak with authority to people much older than she is. She's in a unique position where she comes from a world with a very black and white view of right and wrong (heroes and villains have that effect), but she's seen the harm that heroes can do and the good that villains can do.

More:
She may have some difficulties with anyone who isn't prepared to recognize the authority of an 18 year old girl, but she will assert herself with shows of will, strength or intelligence as needed. She has all three.

She is almost certainly going to read every inch of her inmate's file as well as every bit of their public conversations she can get her hands on before even saying hello. She will continue to monitor their conversations throughout the relationship. This isn't to gain an upper hand, though, more to gather as much information as she possibly can so she can give the best advice and prepare for whatever trouble they're likely to get up to.

If she is afraid of her inmate or concerned that she might be overpowered, she will not try to deny it. She is perfectly capable of coming up with workarounds for such a situation, and that kind of fear is natural and healthy. She doesn't believe in being ashamed of things you can't help.

Her areas of expertise involve light programming, hacking, 21st century technology, sciences, skateboarding and biking like a crazy person.
credere: (u fucked up)

[personal profile] credere 2017-04-30 03:20 pm (UTC)(link)
Character Name: Credence Barebone
Character Journal: [personal profile] credere
Status: Inmate
Pairing Information:

Path to Redemption as per his application:
The first challenge for a successful warden will be to develop a relationship based on genuine mutual trust, given that Credence has never had one of those. Openness and honesty about their motivations and history will be very important. Eventually, Credence will have to learn to extend that trust to other people. The key to his redemption is to learn that he can outgrow his upbringing and learn to channel his gifts, rather than turn them into a pressure valve for his suppressed anger.

Learning to use his magic constructively will be vital. This doesn't have to come from his warden (it's not necessary that his warden have powers of any kind), but they would have to encourage him to take it up and support him through it, especially if anything goes wrong.
As a slight update to this, there has been some encouragement from Inmate friends for him to take up learning magic but he hasn't really worked up the nerve to try it yet.

In addition to the above, a Warden will have to work to get through the facade that Credence is currently projecting to get through to the deep anger, betrayal, hurt and neglect he feels. This is going to be one of those 'gets worse before it gets better' deals and will need someone who's in it for the long haul.
credere: (Default)

ATTN: MODS

[personal profile] credere 2017-07-10 07:56 pm (UTC)(link)
Please pair Credence Barebone and Rey on the 15th, thank you!
garbagepilot: (I belong with you)

Re: ATTN: MODS

[personal profile] garbagepilot 2017-07-10 08:04 pm (UTC)(link)
Confirming!!
likeshowbusiness: (sulking)

[personal profile] likeshowbusiness 2017-04-30 03:25 pm (UTC)(link)
Character Name: Harry Starks
Character Journal: [personal profile] likeshowbusiness
Status: Inmate
Pairing Information:

Path to Redemption:
Harry has the potential to be more, and better, than he is. He certainly has aspirations towards belonging to a more honourable (and wealthier) class than the one he was born to. He's very intelligent, even if he doesn't have the tools to express it, and can genuinely care for people, although he can't express that in a healthy way either. He does also feel a strong sense of responsibility on occasion - for example towards Bernie Oliver, a young male prostitute who was murdered at a party hosted by one of Harry's associates. Harry has no reason whatsoever to investigate this case - he doesn't learn that he supplied the party himself until fairly late on - but does it in the knowledge that nobody else will bother looking very hard into the death of a young gay man with no family.

On the Barge, a warden will have a lengthy job on their hands. He'll be cooperative in some ways just because he'll want to stay active, mentally and physically; he deeply fears succumbing to mental illness and regards keeping 'exercised' as a way to avoid that. For the very same reason, however, there will be a degree of backlash against the nature of the Barge itself - as mentioned above, he will see the ship as being more like a mental institution than a prison. Working through this, and then through the fact that he can't fake his way out, will take effort and patience on behalf of his warden.

Lingering on his past won't do any good; Harry has a tendency to brood over his failures and he has so many of them. A clearer focus on the future and what he could accomplish by going straight(er) and laying off the violence. The way he treats the people he claims to love is obviously something that needs to be addressed; Harry likes people, needs their company, treats them horribly and then loses them. He doesn't seem to see the relationship between the latter two points.
There's not much to update here besides the fact that he's been through a lot of temporary wardens by this point and is extremely exhausted by the whole process. 8|
likeshowbusiness: (Default)

ATTN: MODS

[personal profile] likeshowbusiness 2017-07-10 07:57 pm (UTC)(link)
Please pair Harry Starks and Tiffany Doggett on the 15th!
tucky: (Default)

Re: ATTN: MODS

[personal profile] tucky 2017-07-10 09:53 pm (UTC)(link)
sneaks on wifi to confirm this
laughitup: (Default)

[personal profile] laughitup 2017-05-03 01:04 pm (UTC)(link)
Character Name: Han Solo
Character Journal: [personal profile] laughitup
Status: Warden
Pairing Information:

A year ago—

[At the outset, Han is likely to be a pretty shitty warden in the respect that he's not apt to be all that supportive, understanding or patient and will probably attempt to order his inmate around rather than reason with them. He will however, accept responsibility for keeping his inmate safe; anyone who threatens them will have to deal with him (unless his inmate was asking for it, then they deserve what they get, which will include him telling them not to be so stupid in the future). I expect this to gradually change though, because as canon shows us, he's definitely capable of growth in the compassion department (or losing the battle against denying he actually has feelings) so eventually the day will come when he'll be a good warden, but today is not that day.]

Presently—

After a year on the Barge and a mostly productive and eventually successful experience with helping an inmate to graduate, Han has indeed made a lot of progress towards becoming a fairly good warden. His capacity for understanding has broadened and he's developed some patience, leading to him being more able to listen to his inmate's side and/or concerns than dismissively waving them away, or stubbornly imposing his own viewpoint. While he still can be immature and opinionated at times, he's made some strides forward in that respect as well, helped in part by a three and a half year jump ahead in his timeline due to a canon update, during the course of which he began to more willingly accept responsibilities and stopped insisting the only person he cared about was himself.

From his previous inmate, he learned that working together is a lot more beneficial than butting heads together and that will continue to be his approach in any future pairings.

Er... ideally, anyway.
uglyminded: spinning tattoo (Default)

ATTN MODS

[personal profile] uglyminded 2017-07-11 04:52 pm (UTC)(link)
Pairing Shay and Han Solo, please!
laughitup: (Default)

Re: ATTN MODS

[personal profile] laughitup 2017-07-11 05:52 pm (UTC)(link)
Confirmed!
toadthejanitor: (pointynosesmile)

[personal profile] toadthejanitor 2017-05-07 04:15 pm (UTC)(link)
Character Name: Mortimer Toynbee
Character Journal: [personal profile] toadthejanitor
Status: Inmate
Pairing Information: Despite Mort's glum suspicion of just about everything he's warmed up to feeling a little hope on the Barge. He still has a knee jerk cynicism but his feelings aren't so bleak beneath it. His recent Warden, Hardison had a hands-off vaguely and distantly supportive approach which helped in some ways. The lack of control felt a lot like respect.

On the other hand, if your Warden has issues with mild antisocial behavior (stealing, beating up a random stranger because his date wants him to), he hasn't changed a bit. He still has severe issues with self worth, he's still easy to manipulate but here on the Barge where everyone's in the same horrible boat and there's little anti-mutant prejudice he feels a little less alone.

What he mostly needs is a chance to be involved with other people and not a closed-off ball of shame. He's capable of loyalty, determination, and inventiveness when he has a cause. However, it's going to need to be something that comes from inside him, not something that's imposed from the outside. (That's not to say a structured, pushy Warden with an agenda wouldn't work, that kind of Warden might work very well especially if it pushed Mort to rebel.)
Edited 2017-05-07 16:16 (UTC)
wedonotsow: (mmn whatcha say)

[personal profile] wedonotsow 2017-05-11 12:40 pm (UTC)(link)
Character Name: Yara Greyjoy
Character Journal: [personal profile] wedonotsow
Status: Warden
Pairing Information:

Are you looking for a caring, supportive warden who's willing to give the benefit of the doubt, have patience, and work through issues together?

Well, here's a murdering, raiding pirate who hits on inmates and wardens indiscriminately, likes to drink and fight, and is basically here to harass a prisoner into graduation by getting as far away from her as possible.

Yara doesn't particularly like the "soft" idea of wardening, and thinks if she annoys her inmate long enough, he'll graduate out of spite. She's had one permanent pairing, and is a little sore still about losing him, so she might be a little gentler this time around.

A little. Not much.

But regardless of however she treats her inmate herself, Yara will fiercely defend him or her from harm while she's wardening. She's invested. Good luck getting rid of her. She can teach independence, going against the grain, fighting, sailing, and self-confidence. And a whole lot of worse habits.
punched_hitler: ([tfa] couldn't call my ride)

ATTN: MODS

[personal profile] punched_hitler 2017-07-11 01:37 am (UTC)(link)
Please permanently pair Yara Greyjoy and Steve Rogers next time permapairs are announced!
wedonotsow: (aw hey little bro)

Re: ATTN: MODS

[personal profile] wedonotsow 2017-07-11 01:38 am (UTC)(link)
Coooonfirming!
ninefox: (Default)

[personal profile] ninefox 2017-06-02 03:30 am (UTC)(link)
Character Name: Shuos Jedao
Character Journal: [personal profile] ninefox
Status: Inmate
Pairing Information:

Jedao is a mass-murderer several times over, willing to sacrifice his own troops, slaughter civilians, and deploy truly horrific futuristic weapons of mass destruction, but it’s difficult to hold this against him. He’s one of very few people who truly sees and wishes to change the atrocities his society is founded on, and all of the terrible things he does on the grand scale are intended to work toward the greater good of overthrowing the Hept/Hexarchate. He knows the price he’s paying, and hates himself for the compromises he makes, to the point of being deeply suicidal.

What he really needs to change isn’t precisely his willingness to do terrible things to fight the Hexarchate. There is no possible world in which the Hexarchate is peacefully defeated, and he’s working with the only tools he has in a terrible situation, although he could definitely stand to work on the extent to which Any Murder Necessary is his first and literal reflex. The most important thing for him to work on, though, is his overwhelming, crushing secretiveness, his constant lying and manipulating and sometimes brutal cruelty on a much smaller, personal scale, even with his putative allies. He terrorizes Cheris to the breaking point just to teach her a lesson - one he wants her to learn because he likes her and genuinely wants to help her. Of course, he was also testing her and trying to shape her into a possible ally in his own treasonous war - the same shadow war coming from the very best moral convictions he has. It's complicated. He realizes quickly that he’s been awful and apologizes, but this kind of behavior is second nature to him. He has to learn to take chances on people, to be more open, to engage sincerely with anyone in a way that goes against his entire lifetime of training and a long twilight undeath of horrible isolated maneuvering.

This is further complicated by the fact that in the barge environment, away from the Hexarchate's politics, and surrounded by interested and damaged people, Jedao's primary method of manipulation is - well, the fact that he's actually very friendly and chatty and nurturing, and coming off a long period of isolation and restriction. He's going to genuinely want what's best for a lot of the people he encounters - and insinuate himself into their lives by presenting carefully calculated pieces of his own. It will probably be difficult to identify this behavior as part of the problem, because he'll be able to sell it very well as real conscientiousness, even altruism - but he'll also be using it to avoid dealing with or examining his own choices and issues at all.

Jedao doesn't think he's capable of graduating. He doesn't know why he's an inmate but his suspicions are all wrong. He thinks it's because he was a traitor who fought the Hexarchate (he knows it was terrible, but it was also crucial to the lives of trillions), or because he should have somehow been more idealistic and died uselessly like any other rebel, or because he made some tactical error that lead to failure that he can't identify. The fact that he has, as far as he knows, lost the war he did so many terrible things for and never really got a chance to fight has only reinforced centuries of self-loathing and self-blame, and has damaged the one really good thing Jedao had going for him: his previously unquenchable belief that the world could be better, if people managed to stand up to the Hexarchate in concert, if he could open the right people's eyes at the right time. Right now, he feels like he's being punished for failing to do the impossible, or for being stupid enough to hope. He's too pragmatic to complain about it, but that just makes it harder to even unearth this perspective, and he won't want to share the vulnerable, miserable, traumatic personal history that lead him to those assumptions, even while he talks about many other aspects of his life and doesn't realize entirely just how many things about the Hexarchate are totally alien to many people on the barge. Getting through his deflections will require a lot of patience, or someone unscrupulous and clever enough to trick it out of him, or a warden with a deal that he personally would see as a great moral necessity, in which case he would at least try to work with a warden, while still believing it was a pointless exercise.

In terms of personality, what Jedao really needs is an equal - something virtually non-existent in the heavy command hierarchy of Shuos and Kel militaries. Someone who can play games with him - and everything that implies for a Shuos - but who will respect his agency. Someone who will neither exploit and coerce him, like Khiaz and Kujen did, nor be subject to his authority like his Kel underlings, someone he can therefore confide in and impose on. He needs someone who can take his military history and his disastrous slender hope of undermining the Hexarchate more or less at face value, someone who won't be too shocked by mass murder or the murder of loved ones, and someone who can’t be put off or swayed by very compelling lies. Someone who’ll read his file without too much touchy-feely caution would be good; that information will be important to have, and the fact that he simply won’t be capable of willingly giving up that information in a straightforward way is a big part of what he needs to change. He needs someone who will push him and push him until he actually says ‘no’ instead of wriggling away, and then respects his no, who can model honesty and who will encourage him to cultivate all the sentimental attachments he’s always wanted, but never let himself have. It doesn't necessarily have to be someone who can go toe to toe with him in fox mindgames - he'll always have a weak spot for potential students - but it should probably not be someone for whom that way of thinking is totally alien.

He needs someone who appreciates that there are no-win situations. “You always have a choice,” he tells Kel Menowen. “It’s just that sometimes all of your choices are bad.” Jedao's no-win situation involved a 900-year autocratic empire that literally controls reality by controlling the beliefs and observances of its subjects, literally being owned by a series of sometimes sociopathic absolute rulers, and being kept as a ghost in a box of darkness for 400 years so he can be used as a tactical weapon by the regime he wants desperately to bring down. He doesn't need a ton of comfort over this, but he definitely needs to realize that he's allowed to feel something about it other than resignation, low-key resentment, and self-loathing and despair. He needs a warden who will understand that he tried his best, and was damaged by it, and not treat him like a warmonger or a zealot despite the brutality of his record. Ultimately, a warden will need to engage him with sympathy but without coddling, who won't be too taken in by an amiable charming facade over the gulf of issues, and model better ways of interacting with others.

Additionally, Jedao is very suicidal, is a sexual assault victim, and has a history of dissociation alongside the more fantastical war crimes and ritual torture space empire, so if those are really difficult topics ICly or OOCly, the pairing probably isn't the best fit.
Edited 2017-07-05 13:22 (UTC)
kissthatgoodbye: (Incorrigible)

[personal profile] kissthatgoodbye 2017-06-16 02:38 am (UTC)(link)
Character Name: Alec McDowell
Character Journal: [personal profile] kissthatgoodbye
Status: Warden
Pairing Information:

Alec is a graduated inmate, and will take a while to find his wardening style probably. He's also a genetically engineered supersoldier from a truly dismal and somewhat cartoonish (and seriously terrible on an OOC level too) dystopian science fiction show that lost its own storyline by the end, so he has a lot of experience with unfair power dynamics and isn't afraid to use that or his background and training to his advantage. Alec is extremely pragmatic and can be considered volatile and somewhat socially stunted, but he is intelligent, loyal when he's decided to go ahead and do that, and tireless when it comes to understanding a problem and resolution that's relevant to him.

Alec has some limited superhuman abilities and a lifetime of training, so he can handle (and would probably do better with) the more unruly set of inmates. He's also a big believer in agency and identity, and due to his unconventional upbringing is less likely to try and pigeonhole someone or tell them what they should or shouldn't do, so he'd do better with someone that is capable of doing that for themselves in the long run. He is kind of hit or miss with empathy, so if your inmate MUST have that, we need to figure out which side of the line he'd fall on. He likes to play games and his disciplinary strategy would probably be of the military variety: regimented days, running at dawn, schedule blocks, etc. He doesn't need to sleep enough to count so he'd be a nightmare to try and get around, but I'm happy to plot to do it because otherwise what fun is a character development plot.

OOCly I'm CST and the sous chef at my job as well as a moderator, so real life often gets crazy and takes precedence for me, BUT I am very communicative and can/will prioritize threads or scenes as necessary. Communication is a must. I love to talk, y'all.
Edited 2017-06-16 02:39 (UTC)
callmestrange: (OddIncredulous)

[personal profile] callmestrange 2017-07-05 02:25 pm (UTC)(link)
Character Name: Odd Thomas
Character Journal: [personal profile] callmestrange
Status: Warden
Pairing Information:

Odd is patient and empathetic. His approach will be to try to have deep talks with his inmate and learn about them without imposing any kind of judgement. He’ll be eager to listen, while quietly offering his own insights as he feels appropriate. He uses silly humor and conversational misdirection as a shield for himself, but also as a way to penetrate under the defenses of others. His boyish charm eventually gets even the toughest of personalities to open up. Or, it might just be his persistence.

Odd will try to build a friendly rapport with his inmate, and will stubbornly ignore all insults or resistance thrown at him. He will keep poking doggedly until he finds something he can use to relate with his inmate, and hopefully to bond with them. Once bonded, he will be fiercely loyal and protective.

His teaching methods will be simple and straightforward. He will try to lead by good example and will apply kindness and forgiveness over reproach or reprimand. He will seek to build his inmate up. Ultimately, he believes in the good of others, and will want to teach his inmate that they can be a better version of themselves. And he will try to make them see that changing is something they should want to do for themselves.

I’m open for a really stubborn inmate that Odd has to pester tirelessly to get them to open up. A straight man to bounce his childish humor off of would be a plus in my book, too.
orderfromchaos: (Default)

Dillon Cole || Star Shards Trilogy

[personal profile] orderfromchaos 2017-07-05 02:34 pm (UTC)(link)
Character Name: Dillon Cole
Character Journal: [personal profile] orderfromchaos
Status: Warden
Pairing Information: Dillon has been on the barge before and already graduated one inmate, whom he was very close to. Dillon has an incredible amount of compassion, a deeply felt sense of right and wrong, and a keen understanding of human nature. He knows what it feels like to be desperate and alone, to believe you are an irredeemable monster, to struggle against terrible pressures and fuck up and keep trying to make amends, and he deeply, desperately wants to help people. He's perceptive and kind and he's willing to open up first. He's not the most well-adjusted kid, but he's not a total wreck either, which is frankly miraculous, all things considered.

He's not going to be manipulated very easily at all, and he has the ability to either be a pushier warden or a more chill, friendly one, depending on what he feels like his inmate needs from him. Also, as a result of seeing a lot about people's secret hearts, Dillon has a huge capacity to just love people, flaws and all. Certain kinds of predatory or exploitative behavior, however, are kind of giant triggers for him, and while he's got his temper under control, won't gain any sympathy from him.

He's also got a kind of ridiculous power level. It doesn't always translate smoothly into quicktime punchy combat, but he's basically impossible to hurt or intimidate, and he can basically do an end-run around very cagey and secretive (or simply awkward and uncommunicative) inmates by just seeing what some of their issues are. For some inmates this would be terrible and unforgivable, but for some it might be very productive. Obviously, he also has a lot of empathy for people with powers they can't/struggle to control and is sensitive to the complications that can come with that.
waveride: (03)

[personal profile] waveride 2017-07-08 12:11 am (UTC)(link)
Character Name: Rip Hunter
Character Journal: waveride
Status: Inmate
Pairing Information: Rip is manipulative, ruthless, and singleminded to the point of tunnel vision in pursuit of a particular goal. When the emotions involved are important enough to him, he will destroy anything in his path, use anyone he can, to get what he wants. Though he struggles with this part of himself, and works hard to try and follow rules of ethics and responsibility in time travel, all his training goes out the window when his emotions are involved.

Often, the problem with inmates on the Barge is some version of "the ends justify the means" -- losing track of the meaning of individual choices when there's an overall goal in mind. That's not exactly Rip's problem. His normal version of "ends justify the means" makes total and perfect sense; he's a time traveler. Keeping the timeline intact requires getting your hands dirty. If you can't get your hands dirty, you won't succeed in keeping the timeline intact. That's the greatest good for the greatest number.

The problem is when he ditches all of that to save his family. It's absolutely stunning how much Rip puts at risk on his vendetta. The team sees a new dire prediction of the future practically every episode! By dragging the untrained and inexperienced Legends in, Rip not only risks them (seven people, for the price of Rip's wife and son), but also lets future technology fall into the hands of terrorists, nearly causes the Soviet Union to win the Cold War, accelerates Savage's rise to power, and gets several people permanently killed, including two members of the team. Rip regularly shows moral qualms, but he always seems to get over them real fast, and just keeps on keepin' on. If Rip had fully adopted the persona and priorities of a time traveler, ruthless as it sounds, he would be morally in the clear, because he wouldn't have dragged all these people into trouble for selfish reasons.

So this makes him being on the Barge pretty interesting. The Barge is very good at making people develop connections and deep friendships and letting that shift the priorities of inmates, especially villains. That thing in particular would just perpetuate Rip's overall problem: being a needy, clingy orphan who became a cold-ass time traveler. Rip needs to more carefully budget his fucks to give, and remember that broader perspective. He can do it without losing touch with his humanity. It's just a matter of someone who can guide him through the necessary balancing act and bringing him out intact on the other side.

I'm honestly not sure what would be best to teach him this kind of lesson. It would have to be someone he would listen to on the topic of responsibility; it would have to be someone who is able to confront and understand a lot of issues surrounding timelines, because otherwise Rip will throw a lot of terminology at them and then just tell the warden what they want to hear. It's gotta be someone who will let Rip make them care, but someone who won't just be patient or content with the way he manipulates. And it has to be someone whose values don't involve Friends And Family Come First Always, because that's Rip's problem.

IDK. Does anyone fit for that?
proficiencies: (Default)

[personal profile] proficiencies 2017-07-10 07:50 pm (UTC)(link)
Character Name: James Barnes
Character Journal: [personal profile] proficiencies
Status: Warden
Pairing Information:

Setting aside Bucky's current mental state and his status as his world's longest serving POW, at heart he's a good person possessing strong morals, with both the confidence and means to back up those convictions. Although he committed atrocities while brainwashed, as soon as he broke free from that brainwashing, Bucky not only saved Steve from drowning, he did not follow orders and return to Hydra. Instead, he simply went into hiding without further large-scale bloodshed.

Buck served as second-in-command for Captain America's WW2 elite ops unit, which means he's accustomed to wrangling trained special forces of differing backgrounds, and grew up with Steve Rogers, which also means he's had two decades of experience looking after the most stubborn guy to ever exist.

However, he's not without his own problems. The fractured pieces of his mind and emotions will take time to heal, and Buck may never fully recover to be the man he was before HYDRA got ahold of him. His triggers are numerous and capable of temporarily derailing progress, on his own or with an assigned inmate. There is also ample opportunity to be taken advantage of, due to memory problems, but the flip side of that is that anyone who does mess with him will have an angry Winter Soldier to deal with after the fact.

As a Warden, he can offer tough love when necessary, compassion and a safe space to test boundaries and what it means to better yourself, and be willing to listen to inmates' concerns. Looking after hard knock cases is what he does best. Getting an inmate to graduate means putting in time and hard work. James Barnes has never been afraid of hard work.
punched_hitler: ([cw] this is war)

[personal profile] punched_hitler 2017-07-11 01:31 am (UTC)(link)
Character Name: Steve Rogers
Character Journal: [personal profile] punched_hitler
Status: Inmate
Pairing Information:

Thanks to his experiences on the Barge, Steve has become pretty disillusioned with the system and, notably, the guy in charge. He’s also begun to have doubts about the motivations of the wardens - where once he saw a group of people with the ultimate goal of helping anyone in need, he’s now starting to see largely ranks of those who’d rather help themselves and those they know.

All in all, he is not going to be an easy person to graduate. While he does actually believe in the concepts that underlie the Barge’s purpose, he’s not willing or interested in playing into a flawed system any longer, and he honestly doesn’t necessarily see it as a system that can benefit him in the first place. It’s not that he doesn’t accept that he has flaws - he does know he has them - it’s that he doesn’t want help dealing with them. He also doesn’t want help with his goals of overthrowing the Admiral and making the Barge a better place, which haven’t disappeared. After his mutiny and demotion, however, he’s not willing to risk others’ lives for his cause anymore. The more he cares about someone, the less likely he’s going to be to want them involved. He wants to go it alone.

Essentially, Steve has planted himself like a tree - he’s taken his stand, and he’s not backing down. He doesn’t believe in the Admiral, and he doesn’t believe that the wardens have their heads on straight. He’s not going to (easily) hear arguments otherwise, and most of all, he’s going to dig himself in and fight back against any opposition because the fight and his belief that the Barge needs to be fixed are all he has left.

(And he’s probably going to get worse before he gets better.)

Because of all this, Steve’s going to need a warden that’s willing to play an active role in his life - that doesn’t necessarily mean active wardening in the sense of consciously trying to get him to graduate, but more as a steady source of support and a genuine physical presence. He has a very hard time asking for help in general, and most of all when it comes to something personal like the loss of direction and general depression he’s been dealing with.

His warden is going to have to offer support and help unasked, and maybe even force it on him from time to time. His warden will also need the ability to (eventually) see through his bullshit and call him on it - and keep calling him on it, no matter how hard he digs in. Getting him to admit he’s tired and depressed will be a huge chunk of moving him toward graduation, though it’s not the end-all of the work he’ll need to do.

What Steve needs to learn could probably fill a library, but to graduate, there are a few salient points. He needs to re-learn what it is to work with a team and why he needs the support of others, instead of trying to go it alone. He needs to learn how to fight for what he believes without losing himself in the process; he’s taken that first step, by essentially giving up Captain America back home, but it’s only a first step, and it’s stalled on the Barge. He also needs to learn the value of his own life, and more than that, the value of his own feelings. He’s tired, he’s run down, he’s discouraged, but he won’t let himself acknowledge any of that. He’s also forgotten what it’s like to be truly happy, maybe partly because he thrives on being useful, on taking action, and on being seen for who he really is, be it underneath the title of Cap or the front he puts up for the world.

Steve has always, always been willing to throw his life in for a cause, for a friend, for a stranger. He needs to learn to let at least part of that cause be himself, and he needs to learn that he can live - and maybe even be happy - with that.
sourcecode: (disconnect)

Elliot Alderson | Mr Robot | INMATE - cw; severe mental illness and some drug talk?

[personal profile] sourcecode 2017-07-19 12:29 am (UTC)(link)
Character Name: Elliot Alderson
Character Journal: [personal profile] sourcecode
Status: Inmate
Pairing Information:

WOULD YOU LIKE A NIHILISTIC HACKTIVIST WHO WANTS TO GET INTO YOUR IPHONE, READ ALL YOUR EMAILS, AGGRESSIVELY JUDGE YOU, THEN SPEND HIS NIGHTS WATCHING YOU SLEEP?

WHAT ABOUT A SELF MEDICATING REVOLUTIONARY WHO WANTS TO DESTROY ALL OF MODERN CAPITALISM AT ANY COST, EVEN THAT OF HIS OWN BODILY WELLBEING???

WHAT ABOUT HIS IMAGINARY FRIENDS? WILL YOU ALSO ACCEPT HIS (plentiful) IMAGINARY FRIENDS????

will you give him a fish so he isn't lonely and sad?

Anyway, here's his app, and here's his path to redemption:

Elliot's Path to Redemption is complicated by his disassociative disorder, but his various delusions should not be seen as the sickness which needs treating in order to graduate him. (This is a mistake that Elliot himself makes, which leads him into self destructive spirals which accomplish nothing.)

His illness is fueled by the same things which he needs to address in order to graduate: His contempt for society, his superiority complex and social isolation, his paranoia, and his inability to deal with difficult emotions (something with roots that go back to his abusive childhood.)

While he'd definitely participate in a talk-therapy style of wardening, but it's worth noting that this is the kind of therapy that Elliot has done many times before, and is pretty adept at faking his way through / paying lip service too.

It would be useful for him to be paired with someone he can't trick, and someone who won't let him think that he's smarter than them. Possibly even someone who'll drive him out of his comfort zone and put him into situations where not being in total control doesn't end in disaster. He fixates on searching for the bad sides of everyone and everything, and being surprised/having his expectations surpassed would probably be good for him as well.