Admiral, please return Strange's powers to the extent that he can work magic on living beings. Aside from minor cantrips, environmental and area effects remain limited to the inside of his cabin, and he remains barred from magical spying, necromancy, magical travel, and summons.
I would also like the ability to quickly lift any restrictions in the event of a dire, Barge-threatening emergency. Not that I expect to need that, but I'd like to have the option in case things go wildly sideways.
no subject
[ Subsequent to this conversation: ]
Admiral, please return Strange's powers to the extent that he can work magic on living beings. Aside from minor cantrips, environmental and area effects remain limited to the inside of his cabin, and he remains barred from magical spying, necromancy, magical travel, and summons.
I would also like the ability to quickly lift any restrictions in the event of a dire, Barge-threatening emergency. Not that I expect to need that, but I'd like to have the option in case things go wildly sideways.