Swinging by with a question on ability nerfing! Lahabrea here has what canon refers to as "creation magic", which is... about what it sounds like: the ability to create just about anything. In canon, the only limits to speak of are that it cannot be used to create anything with a soul, that it does require some amount of the individuals magical/life energy (up to "all of it" in the case of larger creations), and that it requires both that the individual doing the spell casting be familiar with what they want to create and be able to focus wholly on the creation in question, with even a stray thought being enough to alter the final shape of the creation.
For the sake of not completely trivializing things like Admiral requests, I'm assuming this is going to need to be nerfed even for a warden. In other cases with similar abilities, I've limited this to inanimate objects only, with the amount of effort involved going up the larger/more complex the item in question is while still retaining the "he has to actually be familiar with what he intends to create" from canon. Would this be enough of a nerf for gameplay balance, or would you prefer it be nerfed further?
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For the sake of not completely trivializing things like Admiral requests, I'm assuming this is going to need to be nerfed even for a warden. In other cases with similar abilities, I've limited this to inanimate objects only, with the amount of effort involved going up the larger/more complex the item in question is while still retaining the "he has to actually be familiar with what he intends to create" from canon. Would this be enough of a nerf for gameplay balance, or would you prefer it be nerfed further?