bargemods: (Default)
TLV Mods ([personal profile] bargemods) wrote2008-05-04 06:38 pm
Entry tags:

TLV - Warden/Inmate Pairings


Post here if you are in need of either an Inmate or a Warden!

All sortings will occur on the 15th and 30th of each month unless an event interrupts, with temporary pairings going up on the 30th. If you have preferences, speak to the player in question that you want to be paired with before posting a full request. Both players must approve of a pairing before we'll consider it (a good way to do this is have one put "Attn: Mods" in the comment subject and list the pairing with full names in the comment body, and then have the other person respond to it with "confirming"). After each pairing period, if there's no pairing confirmation pairing discussion threads will be deleted. Please fill out the pairing form here so we have your character's full name and information.


- When you have an Inmate graduate and become a Warden, or a Warden who is demoted to Inmate, you may not post them for sorting until they have OFFICIALLY transitioned to their new state.

- While we can't prevent people from using pre-arranged pairings, we would much prefer that people pair with or at least consider existing characters than reserve their character to pair with specific characters that have not yet passed the application process.

Next Assignments: 9/15/17
  If you're on hiatus, please change the date of your pairing accordingly. We will respect waiting until the next round to make a pairing if you are unable to tag reliably.

Unsorted Wardens

Alec McDowell // [personal profile] kissthatgoodbye
Buffy Summers // [personal profile] heyidiedtwice
Danny Williams // [personal profile] dann_0
Dillon Cole // [personal profile] orderfromchaos
Fives // [personal profile] callmefives
Francesco Calvierri // [personal profile] sonofafish
Hope Summers // [personal profile] athingwithfeathers
James Barnes // [personal profile] proficiencies
Laura Kinney/Wolverine/X-23 // [personal profile] not_your_weapon
Leonard Snart / Captain Cold // [personal profile] chillestrogue
Lorna Dane // [personal profile] geomagnetically
Max Rockatansky // [personal profile] nonsurvivor
Mick Rory/Heatwave // [personal profile] hottestrogue
Newt Scamander // [personal profile] ifoundthem
Nico // [personal profile] oddswerebad
Nikola Tesla // [personal profile] vampere
Obi-Wan Kenobi // [personal profile] no_absolutes
Raquel Francis // [personal profile] kickarsehellbitch
Rosethorn // [personal profile] roseshavethorns
Sara Lance // [personal profile] leaguelegend
Sebastian Smythe // [personal profile] coffee_and_courvoisier
Shiro // [personal profile] wrecked_egg
Shuos Mikodez // [personal profile] packhounds
Scott Summers // [personal profile] notrosecolored
Stephanie Brown // [personal profile] spoileralert

Unsorted Inmates
Ardyn Izunia // [personal profile] of_no_consequence
Credence Barebone // [personal profile] credere
Hans Gruber // [personal profile] exceptionalthief
Missy // [personal profile] liketheolddays
Mortimer Toynbee // [personal profile] toadthejanitor
Quentin Coldwater // [personal profile] magician_king
Rip Hunter // [personal profile] waveride
Todd Tolansky // [personal profile] weneverwin

Current Temporary Warden and Inmate Assignments
(If you wish to opt out of temporary pairings, don't forget to post here)

Dillon Cole // [personal profile] orderfromchaos and Hans Gruber // [personal profile] exceptionalthief
Hope Summers // [personal profile] athingwithfeathers and Todd Tolansky // [personal profile] weneverwin
James Barnes // [personal profile] proficiencies and Ardyn Izunia // [personal profile] of_no_consequence
Nikola Tesla // [personal profile] vampere and Rip Hunter // [personal profile] waveride
Raquel Francis // [personal profile] kickarsehellbitch and Mortimer Toynbee // [personal profile] toadthejanitor

Current Permanent Warden and Inmate Assignments
(Alphabetical by Warden)



→ Alan Scott // [personal profile] ishallshedmylight
  ↳ Kylo Ren // [personal profile] hewasweak

→ Dr. Byron Orpheus // [personal profile] drbyronorpheus
  ↳ Mary McGarrett // [personal profile] othermcgarrett

→ Chloe O'Dwyer // [personal profile] walking_witch
  ↳ Zinzi December // [personal profile] nomissingpersons
→ Clark Luthor // [personal profile] a_different_future
  ↳ Kol Mikaelson // [personal profile] original_brat



→ Furiosa // [personal profile] witness_this
  ↳ Wilhuff Tarkin // [personal profile] grand_mf


→ Han Solo // [personal profile] laughitup
  ↳ Shay // [personal profile] uglyminded
→ Helen Magnus // [personal profile] lifelines
  ↳ Steve McGarrett // [personal profile] super_seal

→ Iris Wildthyme // [personal profile] routemistress
  ↳ Spike // [personal profile] idolstolemylook

→ James Holden // [personal profile] roci
  ↳ Shuos Jedao // [personal profile] ninefox
→ Jean Grey // [personal profile] fireincarnate
  ↳ Andred // [personal profile] notwhoiwas


→ Letty Ortiz // [personal profile] leavetreadmarks
  ↳ Eliot Spencer // [personal profile] a_very_distinctive
→ Luke Skywalker // [personal profile] neverjoinyou
  ↳ Bill Cipher // [personal profile] isosceles_monster



→ Odd Thomas // [personal profile] callmestrange
  ↳ Horseriver // [personal profile] hollow_king

→ Pietro Maximoff/Quicksilver // [personal profile] cantcatchme
  ↳ Lark Tennant // [personal profile] ukan




→ Tiffany Doggett // [personal profile] tucky
  ↳ Harry Starks // [personal profile] likeshowbusiness
→ Trisana Chandler // [personal profile] stormandwind
  ↳ Erskine Ravel // [personal profile] golden_eyes





→ Yara Greyjoy // [personal profile] wedonotsow
  ↳ Steve Rogers // [personal profile] punched_hitler


Last Updated: 9/7/2017

athingwithfeathers: (Default)

[personal profile] athingwithfeathers 2016-07-20 03:53 am (UTC)(link)
Character Name: Hope Summers
Character Journal: athingwithfeathers
Status: Warden
Pairing Information:

Hope is generally not the most overtly compassionate person but beneath a businesslike demeanor she cares deeply and intensely. She’s empathetic, able to forgive and looks for the best in people. She won’t ignore or dismiss past but it doesn’t stop her from believing in people or in their potential. She’s screwed up and has grown from it, she extends the same chance to others. She’s also fiercely loyal and will defend people she cares about or feels responsible for to the fullest of her ability.

She'll probably have a tendency towards being slightly too smothering at first but she works on respecting boundaries. She'll also apologize for her actions if they've hurt someone and works on acting differently. She's a big believer in sharing information and will do her beset to treat her inmate with respect.
hottestrogue: (Default)

[personal profile] hottestrogue 2016-08-14 01:11 pm (UTC)(link)
Character Name: Mick Rory / Heat Wave
Character Journal: [personal profile] hottestrogue
Status: Warden
Pairing Information:
Mick is someone you might not think should be a warden. He is a criminal and he does not regret that at all. He has however been through a bit of a redemption of his own and he thinks he can help others through that. He was betrayed by his best friend and partner and then used by the Time Masters to hunt him and the team down. He managed to get past that to once again work with the team and even being willing to die for them.

He is a good warden if your inmate needs someone who will give them tough love, who will encourage a fight and most importantly who will be on their side. Mick is stubborn as hell and that will most likely come in handy. He is also thick skinned and does not mind being brushed off. He is probably not a good fit if you need someone who has a gentle touch and is good at empathy.
heyidiedtwice: (gentle)

[personal profile] heyidiedtwice 2016-08-26 04:38 pm (UTC)(link)
Character Name: Buffy Summers
Character Journal: [personal profile] heyidiedtwice
Status: Warden
Pairing Information: Buffy is a Slayer by destiny. She's also just a decent sort of person, out to try to help others. Granted, her way is usually by killing things that go bump in the night... Anyway, she has a very strong moral center, and has a bit of a tendency to try to straighten people out the best she can. Even if the best we she can do it is by being a friend and listening when she can. She'll deal with people are fairly as she can, and while there's some crimes she'll likely have difficulty with - she can do her best.
magician_king: (get some sun)

[personal profile] magician_king 2016-11-21 10:38 am (UTC)(link)
Character Name: Quentin Coldwater
Character Journal: [personal profile] magician_king
Status: Inmate
Pairing Information:

Quentin spent a year on board the barge as a warden, but unfortunately didn't do very well with the stress of the environment and the responsibility. He has a natural tendency to give in and furl up on himself when he's deeply unhappy, and in so doing kind of drifted away some towards the end. He had a hard time seeing the exact needs of his inmate, and when they had conflict overreacted thanks to his tendency to try to handle strife with foolhardy and ill thought out quests.

He fundamentally tries. He really, honestly does. But he has a hard time looking outwards instead of inwards and does not historically see how he's impacting the people around him.

Quentin will be a handful for any warden because he does mean well. It won't be as simple as getting him to try to do the right thing, because he does try. His work is all in the nuance of personal relationships, and learning how to be himself minus some of the impulsivity and narcissism.

He runs miserably private too and has tremendously constructed walls at this point, that will make him an absolutely tough nut to crack. I'm extremely interested in playing out pairings going wrong, and he's a perfect candidate for that, because conventional approaches will be so bad for him! But the eventual successful warden will be the emotional/intuitive type, who listens well and wants to help.
sonofafish: (Default)

[personal profile] sonofafish 2016-12-08 06:29 am (UTC)(link)
Character Name: Francesco Calvierri
Character Journal: [personal profile] sonofafish
Status: Warden
Pairing Information:
Francesco is newly graduated. This could make it easier for some inmates to connect to him, but could alienate him from others. He does like the Barge as a place, if not necessarily a concept, which may be helpful in getting inmates to accept or at least deal with their situation.

He's also a giant alien lobster using a perception filter to appear human, so he could be useful in helping any inmates who are struggling with 'otherness' or self-acceptance. He is originally from the 16th century, so should not have any trouble with inmates whose issues stem from being from a past time period. He also has a strange point of view of a lot of things, and a non-human way of reacting which can either be refreshing or annoying, ymmv.

As a giant alien lobster, he does have the physical means to deal with strong, violent inmates, but his own instincts may make it difficult for him to handle that mentally. This is not me saying no to such a pairing.
of_no_consequence: (parting ways)

[personal profile] of_no_consequence 2016-12-30 03:49 pm (UTC)(link)
Character Name: Ardyn Izunia (nee Lucis Caelum)
Character Journal: [personal profile] of_no_consequence
Status: Inmate
Pairing Information:

Ardyn is an angry, manipulative, sadistic bastard who's been alive for WAY too long, and it shows around the edges of his facade in the kind of way that sets one's teeth on edge. He's walked with gods and peasants, seen his world shift and change, moving from era to era under his watch and no doubt, to some degree, under his control. A former king, he has a very odd sort of pride that seems utterly flexible but it's very clear that he actually does nothing that he doesn't want to do and when he does, he makes the person pay for it. In any unguarded moment, one is likely to see just how much disdain he has for literally everyone and any true kindness shown to him is going to be greeted with a slap to the face or a knife to the gut. He lies like he breathes, and he gives a shit about exactly no one and nothing.

In short, he's going to be a tough nut to crack and whatever warden takes him on is going to have to weather a decent amount of headfucking, lying, manipulation, and outright attack on them to deal with him. The one person who ever really touched him was a healer (like he used to be), someone who just kept coming to try and help him regardless of how violently he opposed her, so a warden is going to need some stamina and a lot of PATIENCE to take him on. Any royalty is either going to be a really good idea or a really really BAD idea.

Taken from his app:
Ardyn USED to be a very good, very giving person. He was, in fact, chosen by the gods themselves to walk among the people and give them hope, burn away the darkness from them. And he took this mission to heart; he didn't just heal the people of the Starscourge, but he took that darkness into himself to do so. It's what happened afterwards that twisted him into who and what he is now.

And the thing is that his anger is FAIR: the gods dicked him over and while there IS some logic to not being okay with a guy filled with daemons sitting the throne it's... still pretty awful to someone who served faithfully and only did his duty. But what he needs to do is recognize that what was done to him, as unfortunate as it was, doesn't make his choice to hurt other people *right*. It doesn't mean that people literally millenia later should have to pay for it, especially the common folk who never had anything to do with what happened to him and who lauded him as a hero way back when. That a young prince shouldn't have to lose everything, against his will, only to also give up his life too just to kick Ardyn's ancient ass through the goalposts. And, to some extent, that just because you do a good thing, *no one is obliged to appreciate it*. The good deed should be it's own reward. And passing on the pain and suffering doesn't make you 'just', it makes you an asshole. Especially when, well, there are things he could have done with his immortality that could have been useful and good.

Because he didn't just hate the line of Lucis (aka, his own family) and the gods at large; he got to hate humanity too. Enough so that they weren't even a consequence; they were just a stepping stone. Enough so that a god who doesn't like humanity actually decided to work with him against the rest of the gods when Ardyn was responsible for 'slaying' most of the rest of them. His faith in people or their decency or their importance to him got utterly destroyed and he needs to gain that back. Needs to be able to empathize and sympathize again instead of simply deciding that his fate was the absolute worst and fuck you very much. He needs to find value in people again instead of just as fodder or interesting pieces for him to move around in pursuit of his goals.

Basically, he needs to get over himself rediscover the man who gave up his own throne to take the evils of the world on his own shoulders because it's the right thing to do when you can do it.
ifoundthem: (At Work)

[personal profile] ifoundthem 2017-01-13 02:20 pm (UTC)(link)
Character Name: Newt(on Artemis Fido) Scamander
Character Journal: [personal profile] ifoundthem
Status: Warden
Pairing Information: Newt is awkward, unassuming, and perhaps even a little offputting at first blush. He struggles a lot with basic social niceties like personal space and eye contact, and he's aware that most people find him uncomfortable or annoying to be around because of it. Because of this, he's easy to overlook and easy to underestimate.

But for all his interpersonal difficulties, Newt is a deeply caring and devoted friend and ally. When he does make a connection with someone, he tends to cherish it, often putting their happiness and well-being above his own. He is, after all, literally a Hufflepuff, and does a good job embodying the House traits of compassion, fairness, loyalty, and hard work. Whatever inmate he gets, he'll take his responsibility to treat them with kindness and fairness seriously, and make them his top priority.

What might surprise people, however, is his boldness of spirit. Newt claims his personal motto is that worry only means you'll suffer twice. It's not that he doesn't experience fear, it's that he doesn't allow it to control him. It's incredibly useful - even necessary - in his work studying and caring for magical beasts, where a careless action taken out of fear could get him killed, but it translates well to dealing with powerful inmates.

He's most comfortable with non-human species, the less humanoid the better, so he may be a good fit for inmates who are creature-like or have a more bestial form or mannerisms (though he is quite capable of bonding with humans and humanoids, so that's certainly not off the table). He'd also be an excellent match with an inmate who has issues with being feared, or trying to control people around them with fear and intimidation. Those just aren't games Newt plays. Or he may get along well with an inmate who needs a lot of patience and coaxing, so long as they don't mind being cajoled and soothed like they're a spooked Hippogriff now and then. I'm definitely willing to play him off other kinds of matches, however, so if you're interested let me know!
Edited 2017-01-13 14:21 (UTC)
callmefives: (eyebrow)

[personal profile] callmefives 2017-01-14 06:01 am (UTC)(link)
Character Name: Fives
Character Journal: [personal profile] callmefives
Status: Warden
Pairing Information: As things stand right now, Fives will probably make a pretty lousy warden. That's going to change, but it's going to take some time while he sorts out how to cope with his sudden disconnection from everything that's defined his entire life and puts together some kind of support network. Once he does manage that, and figures out how this barge wardening nonsense works, he'll be an excellent warden for an inmate who wants or needs someone in their face and on their side combined with a fairly practical, mercenary approach. What hoops do you need to jump through to get out of here? Let's figure that osik out and get it done!

Because of the way he was engineered, raised and trained, he's got an incredibly skewed moral compass: he sees nothing wrong will killing people who get in the way or your goals, he was raised to see torture as simply another tool in his arsenal, and while he can be very personable (really, he can, just give him time to adjust), liking you will not stop him from killing you if it's necessary... but he will absolutely never resort to violence, murder or torture if they're not necessary, and given the option he will always choose the path with the least collateral damage. These are factors which could probably make him an excellent match for some inmates and a horror for others.

He's close to impossible to physically intimidate and under his current confusion and anxiety he's got an incredibly solid sense of self and commitment to very clear goals and ideals which makes him hard to manipulate. He will absolutely not shy from violence, and he'd do better with an inmate who's comfortable with a certain amount of casual contact and low key rough-housing, because he's very hands on and tactile and he'll have a hard time maintaining any kind of close relationship with someone that doesn't allow for that. If you can't take being affectionately cuffed upside the head or put in a choke hold by a 6 foot tall guy who's built like a tank he might not be the warden for you. (Not that he can't probably adapt, but... that is his default setting for affectionate interaction with people he considers peers. Gentleness is something he's never experienced, and it simply doesn't occur to him as an option other than with someone who's clearly weak or injured, but give him time and it'll probably come.)
Edited 2017-01-14 18:44 (UTC)
dann_0: (Default)

Danny Williams | Hawaii 5-0

[personal profile] dann_0 2017-03-13 06:07 pm (UTC)(link)
Character Name: Daniel (Danny) Williams
Character Journal: [personal profile] dann_0
Status: Warden
Pairing Information:
Danny is a good guy, he might be loud and happy to punish people, but it is people he thinks deserves it. He is also loyal and will stay by those he considers his people. He is open and honest and not afraid to give anyone a talking to should they deserve one. He is good at reading people and while he might be an ass he does care about people and want to do the right thing. He won't be scared away even by an inmate who doesn't want to deal with him and he'll stick around for them.
He'll do well with an inmate who can handle him being a bit of an asshole. He might give you crap but he'll stand by your side.
exceptionalthief: (likes to play with guns)

[personal profile] exceptionalthief 2017-03-14 12:05 pm (UTC)(link)
Character Name: Hans Gruber
Character Journal: [personal profile] exceptionalthief
Status: Inmate
Pairing Information: From his app—

Hans is a murderer several times over, a terrorist, an anarchist and a thief. He has very little respect for human life, not much of a conscience and a moral compass that's going to need some wrenching in order to point anywhere close to north. I don't think he'll ever become a boy scout, but he doesn't necessarily need to be in order to graduate; just stop being so violently extreme and acquire wealth in a marginally less disreputable way, such as bilking major corporations on the stock market.

At the outset, he'll probably try to manipulate his warden; ostensibly be a team player while doing whatever he can to get the upperhand, with no qualms about stabbing them in the back if necessary. If he gets paired with a warden he eventually comes to like and respect, this might evoke some twinges of conscience which would be helpful in enabling him to actually develop one. Eventually, he could come to see there's more of a benefit to working together than against each other.

One angle a warden might use to connect or get through to him is to appeal to his intellect—convince him somehow that the path he's chosen isn't particularly smart (no Hans, this does not mean be a smarter thief). Basically, any implication that he's acting less intelligent than he might will chafe the shit out of him. It's not apt to endear his warden to him, but it will give him pause and possibly prod him into looking at things from a different perspective. He's not particularly stubborn or inflexible and I think he is capable of altering his behavior if it appears logical to do so. So, he just needs someone who can convince him that killing and stealing are dumb. Piece of cake, right? The non-permanence of death on the Barge may help with that as well in a weird way; a literal illustration that killing is not a solution. Any shift towards doing things for morally right reasons rather than logical ones will be harder, but it'll help if he learns some humility along the line too, a thing which hopefully floods will felicitate if he gets emotionally scraped raw a few times. He could also stand to be less of a hypocrite, but that's not necessarily essential to his redemption.
spoileralert: serious, neutral, sorry (Default)

Stephanie Brown | DC Comics

[personal profile] spoileralert 2017-04-15 10:47 pm (UTC)(link)
Character Name: Stephanie Brown
Character Journal: [personal profile] spoileralert
Status: Warden
Pairing Information:

From her app:
Steph has a good head on her shoulders, and is very grounded in reality. She navigates moral grey areas well and is more than intelligent enough to speak with authority to people much older than she is. She's in a unique position where she comes from a world with a very black and white view of right and wrong (heroes and villains have that effect), but she's seen the harm that heroes can do and the good that villains can do.

She may have some difficulties with anyone who isn't prepared to recognize the authority of an 18 year old girl, but she will assert herself with shows of will, strength or intelligence as needed. She has all three.

She is almost certainly going to read every inch of her inmate's file as well as every bit of their public conversations she can get her hands on before even saying hello. She will continue to monitor their conversations throughout the relationship. This isn't to gain an upper hand, though, more to gather as much information as she possibly can so she can give the best advice and prepare for whatever trouble they're likely to get up to.

If she is afraid of her inmate or concerned that she might be overpowered, she will not try to deny it. She is perfectly capable of coming up with workarounds for such a situation, and that kind of fear is natural and healthy. She doesn't believe in being ashamed of things you can't help.

Her areas of expertise involve light programming, hacking, 21st century technology, sciences, skateboarding and biking like a crazy person.
toadthejanitor: (pointynosesmile)

[personal profile] toadthejanitor 2017-05-07 04:15 pm (UTC)(link)
Character Name: Mortimer Toynbee
Character Journal: [personal profile] toadthejanitor
Status: Inmate
Pairing Information: Despite Mort's glum suspicion of just about everything he's warmed up to feeling a little hope on the Barge. He still has a knee jerk cynicism but his feelings aren't so bleak beneath it. His recent Warden, Hardison had a hands-off vaguely and distantly supportive approach which helped in some ways. The lack of control felt a lot like respect.

On the other hand, if your Warden has issues with mild antisocial behavior (stealing, beating up a random stranger because his date wants him to), he hasn't changed a bit. He still has severe issues with self worth, he's still easy to manipulate but here on the Barge where everyone's in the same horrible boat and there's little anti-mutant prejudice he feels a little less alone.

What he mostly needs is a chance to be involved with other people and not a closed-off ball of shame. He's capable of loyalty, determination, and inventiveness when he has a cause. However, it's going to need to be something that comes from inside him, not something that's imposed from the outside. (That's not to say a structured, pushy Warden with an agenda wouldn't work, that kind of Warden might work very well especially if it pushed Mort to rebel.)
Edited 2017-05-07 16:16 (UTC)
kissthatgoodbye: (Incorrigible)

[personal profile] kissthatgoodbye 2017-06-16 02:38 am (UTC)(link)
Character Name: Alec McDowell
Character Journal: [personal profile] kissthatgoodbye
Status: Warden
Pairing Information:

Alec is a graduated inmate, and will take a while to find his wardening style probably. He's also a genetically engineered supersoldier from a truly dismal and somewhat cartoonish (and seriously terrible on an OOC level too) dystopian science fiction show that lost its own storyline by the end, so he has a lot of experience with unfair power dynamics and isn't afraid to use that or his background and training to his advantage. Alec is extremely pragmatic and can be considered volatile and somewhat socially stunted, but he is intelligent, loyal when he's decided to go ahead and do that, and tireless when it comes to understanding a problem and resolution that's relevant to him.

Alec has some limited superhuman abilities and a lifetime of training, so he can handle (and would probably do better with) the more unruly set of inmates. He's also a big believer in agency and identity, and due to his unconventional upbringing is less likely to try and pigeonhole someone or tell them what they should or shouldn't do, so he'd do better with someone that is capable of doing that for themselves in the long run. He is kind of hit or miss with empathy, so if your inmate MUST have that, we need to figure out which side of the line he'd fall on. He likes to play games and his disciplinary strategy would probably be of the military variety: regimented days, running at dawn, schedule blocks, etc. He doesn't need to sleep enough to count so he'd be a nightmare to try and get around, but I'm happy to plot to do it because otherwise what fun is a character development plot.

OOCly I'm CST and the sous chef at my job as well as a moderator, so real life often gets crazy and takes precedence for me, BUT I am very communicative and can/will prioritize threads or scenes as necessary. Communication is a must. I love to talk, y'all.
Edited 2017-06-16 02:39 (UTC)
orderfromchaos: (Default)

Dillon Cole || Star Shards Trilogy

[personal profile] orderfromchaos 2017-07-05 02:34 pm (UTC)(link)
Character Name: Dillon Cole
Character Journal: [personal profile] orderfromchaos
Status: Warden
Pairing Information: Dillon has been on the barge before and already graduated one inmate, whom he was very close to. Dillon has an incredible amount of compassion, a deeply felt sense of right and wrong, and a keen understanding of human nature. He knows what it feels like to be desperate and alone, to believe you are an irredeemable monster, to struggle against terrible pressures and fuck up and keep trying to make amends, and he deeply, desperately wants to help people. He's perceptive and kind and he's willing to open up first. He's not the most well-adjusted kid, but he's not a total wreck either, which is frankly miraculous, all things considered.

He's not going to be manipulated very easily at all, and he has the ability to either be a pushier warden or a more chill, friendly one, depending on what he feels like his inmate needs from him. Also, as a result of seeing a lot about people's secret hearts, Dillon has a huge capacity to just love people, flaws and all. Certain kinds of predatory or exploitative behavior, however, are kind of giant triggers for him, and while he's got his temper under control, won't gain any sympathy from him.

He's also got a kind of ridiculous power level. It doesn't always translate smoothly into quicktime punchy combat, but he's basically impossible to hurt or intimidate, and he can basically do an end-run around very cagey and secretive (or simply awkward and uncommunicative) inmates by just seeing what some of their issues are. For some inmates this would be terrible and unforgivable, but for some it might be very productive. Obviously, he also has a lot of empathy for people with powers they can't/struggle to control and is sensitive to the complications that can come with that.
waveride: (03)

[personal profile] waveride 2017-07-08 12:11 am (UTC)(link)
Character Name: Rip Hunter
Character Journal: waveride
Status: Inmate
Pairing Information: Rip is manipulative, ruthless, and singleminded to the point of tunnel vision in pursuit of a particular goal. When the emotions involved are important enough to him, he will destroy anything in his path, use anyone he can, to get what he wants. Though he struggles with this part of himself, and works hard to try and follow rules of ethics and responsibility in time travel, all his training goes out the window when his emotions are involved.

Often, the problem with inmates on the Barge is some version of "the ends justify the means" -- losing track of the meaning of individual choices when there's an overall goal in mind. That's not exactly Rip's problem. His normal version of "ends justify the means" makes total and perfect sense; he's a time traveler. Keeping the timeline intact requires getting your hands dirty. If you can't get your hands dirty, you won't succeed in keeping the timeline intact. That's the greatest good for the greatest number.

The problem is when he ditches all of that to save his family. It's absolutely stunning how much Rip puts at risk on his vendetta. The team sees a new dire prediction of the future practically every episode! By dragging the untrained and inexperienced Legends in, Rip not only risks them (seven people, for the price of Rip's wife and son), but also lets future technology fall into the hands of terrorists, nearly causes the Soviet Union to win the Cold War, accelerates Savage's rise to power, and gets several people permanently killed, including two members of the team. Rip regularly shows moral qualms, but he always seems to get over them real fast, and just keeps on keepin' on. If Rip had fully adopted the persona and priorities of a time traveler, ruthless as it sounds, he would be morally in the clear, because he wouldn't have dragged all these people into trouble for selfish reasons.

So this makes him being on the Barge pretty interesting. The Barge is very good at making people develop connections and deep friendships and letting that shift the priorities of inmates, especially villains. That thing in particular would just perpetuate Rip's overall problem: being a needy, clingy orphan who became a cold-ass time traveler. Rip needs to more carefully budget his fucks to give, and remember that broader perspective. He can do it without losing touch with his humanity. It's just a matter of someone who can guide him through the necessary balancing act and bringing him out intact on the other side.

I'm honestly not sure what would be best to teach him this kind of lesson. It would have to be someone he would listen to on the topic of responsibility; it would have to be someone who is able to confront and understand a lot of issues surrounding timelines, because otherwise Rip will throw a lot of terminology at them and then just tell the warden what they want to hear. It's gotta be someone who will let Rip make them care, but someone who won't just be patient or content with the way he manipulates. And it has to be someone whose values don't involve Friends And Family Come First Always, because that's Rip's problem.

IDK. Does anyone fit for that?
packhounds: (Default)

Attn: Mods

[personal profile] packhounds 2017-09-26 12:10 am (UTC)(link)
Please pair Shuos Mikodez and Rip Hunter

waveride: (001)


[personal profile] waveride 2017-09-26 02:58 am (UTC)(link)
Aww yis
proficiencies: (Default)

[personal profile] proficiencies 2017-07-10 07:50 pm (UTC)(link)
Character Name: James Barnes
Character Journal: [personal profile] proficiencies
Status: Warden
Pairing Information:

Setting aside Bucky's current mental state and his status as his world's longest serving POW, at heart he's a good person possessing strong morals, with both the confidence and means to back up those convictions. Although he committed atrocities while brainwashed, as soon as he broke free from that brainwashing, Bucky not only saved Steve from drowning, he did not follow orders and return to Hydra. Instead, he simply went into hiding without further large-scale bloodshed.

Buck served as second-in-command for Captain America's WW2 elite ops unit, which means he's accustomed to wrangling trained special forces of differing backgrounds, and grew up with Steve Rogers, which also means he's had two decades of experience looking after the most stubborn guy to ever exist.

However, he's not without his own problems. The fractured pieces of his mind and emotions will take time to heal, and Buck may never fully recover to be the man he was before HYDRA got ahold of him. His triggers are numerous and capable of temporarily derailing progress, on his own or with an assigned inmate. There is also ample opportunity to be taken advantage of, due to memory problems, but the flip side of that is that anyone who does mess with him will have an angry Winter Soldier to deal with after the fact.

As a Warden, he can offer tough love when necessary, compassion and a safe space to test boundaries and what it means to better yourself, and be willing to listen to inmates' concerns. Looking after hard knock cases is what he does best. Getting an inmate to graduate means putting in time and hard work. James Barnes has never been afraid of hard work.
sourcecode: (disconnect)

Elliot Alderson | Mr Robot | INMATE - cw; severe mental illness and some drug talk?

[personal profile] sourcecode 2017-07-19 12:29 am (UTC)(link)
Character Name: Elliot Alderson
Character Journal: [personal profile] sourcecode
Status: Inmate
Pairing Information:




will you give him a fish so he isn't lonely and sad?

Anyway, here's his app, and here's his path to redemption:

Elliot's Path to Redemption is complicated by his disassociative disorder, but his various delusions should not be seen as the sickness which needs treating in order to graduate him. (This is a mistake that Elliot himself makes, which leads him into self destructive spirals which accomplish nothing.)

His illness is fueled by the same things which he needs to address in order to graduate: His contempt for society, his superiority complex and social isolation, his paranoia, and his inability to deal with difficult emotions (something with roots that go back to his abusive childhood.)

While he'd definitely participate in a talk-therapy style of wardening, but it's worth noting that this is the kind of therapy that Elliot has done many times before, and is pretty adept at faking his way through / paying lip service too.

It would be useful for him to be paired with someone he can't trick, and someone who won't let him think that he's smarter than them. Possibly even someone who'll drive him out of his comfort zone and put him into situations where not being in total control doesn't end in disaster. He fixates on searching for the bad sides of everyone and everything, and being surprised/having his expectations surpassed would probably be good for him as well.
oddswerebad: (Default)

[personal profile] oddswerebad 2017-07-31 06:57 pm (UTC)(link)
Character Name: Nico
Character Journal: oddswerebad
Status: Warden
Pairing Information:

Nico tends to give off the impression of someone in the middle of a nervous, paranoid breakdown, which isn't totally inaccurate. Neither is the fact that he's scared off pretty much everything, especially people. And underneath that, he's socially awkward and deeply passive-aggressive.

But he's survived a decade in a hellish situation and managed to come out the other side still able to care. He wants to help others, to do anything he can to make things better, especially now that there's a chance he might actually be able to. He's extremely loyal and, despite mostly seeming like a pushover, when it comes to something he considers important he won't back down.

He's good at reading people, or at least predicting their potential reactions, partly because of his powers. He's also pretty good at recognizing manipulation, even when it works. Partly because he uses manipulation quite frequently himself. He knows what it's like to be afraid and to be hurt and to go forward afterwards.

As a warden, he'd do his best to shape himself to whoever he's paired with but fundamentally he tends to default toward trying logic more than emotion. He doesn't have a ton of moral lines and he's willing to use people but he feels bad about it. He wouldn't be particularly good for an inmate who needs someone with an overtly intense personality or with firm ideas about morality but he can't be thrown off helping someone because of how they act or treat him and he'll be there to help as much as he can. He also has strong beliefs about personal autonomy and doing what you can in terrible situations.
liketheolddays: (Default)

[personal profile] liketheolddays 2017-08-02 11:56 pm (UTC)(link)
Character Name: Missy
Character Journal: [personal profile] liketheolddays
Status: Inmate
Pairing Information:

From the app: Her arc in season 10 shows the possibility of redemption. It's arguably been shown before, when the Master turned himself into a human without his memories to hide - this human alter ego, Professor Yana, was a resourceful and shrewd engineer, but he was also determinedly optimistic and altruistic in the face of a universe near heat death. Missy herself has changed some already, but I don't think even she knows how much of that is a performance for the Doctor's sake and how much is real. She cares for the Doctor and wanting her friend back is a big part of why she promised to change. But even though she tells the Doctor that his version of good isn't the only one, she doesn't have a lot good role models, or at least not ones she's bothered to pay attention to. She needs guidance from people not the Doctor, and a reason to stay on the path to redemption without the Doctor around.

When she arrives she's going to be conflicted over whether she actually likes how much she's changed already. Her younger self rejected that change to the point that he killed her. Was he right? Did changing make her weak? Or maybe that rejection is proof she can never change enough. And if that's true, is there a point to trying? Should she give up, and put the villain hat back on, or perhaps just let herself die?

I think she'll also at some point be wrestling with some doubt about whether the Doctor made mistakes in his attempt to help her change. While she implies she could have broken out of the vault, he did make her promise to stay isolated, and for about 70 years her only contact with people was himself and sometimes his assistant Nardole. When phrased as 'She was in solitary confinement for 70 years, with the expectation it could last 1000 years' – a lot of people would find that horrifying. That her jailer was the one person she really cares about, whose good opinion she wants, can only make the situation more emotionally questionable and confusing.

She needs a patient warden who can draw this muddled mash of feelings out and help her sort through them. They probably need a very solid grip on their sense self and their own sense of ethics, without rigidly insisting she follow the exact same ethics.

A bit more: She's probably going to especially dismissive of someone she sees as 'ordinary' or too easily breakable. But hey, one of those more ordinary people demanding she pay attention when she kinda has to if she wants to get out of here might be exactly what she needs. She does need someone who won't talk to her in ways that give her bad expectation to live down to. She's cast herself as the villain deliberately for a long time, and she doesn't need any encouragement to think of herself in terms of a role like that. I'm not sure encouraging casting herself as 'hero' is a good idea either.
callmefives: (Default)

Attn Mods

[personal profile] callmefives 2017-09-06 05:59 am (UTC)(link)
Requesting a temp pairing for Fives and Missy for October, please.
liketheolddays: (Default)

Re: Attn Mods

[personal profile] liketheolddays 2017-09-06 12:35 pm (UTC)(link)
Co-signing this request, please!
not_your_weapon: (Default)

[personal profile] not_your_weapon 2017-08-04 05:39 am (UTC)(link)
Character Name: Laura Kinney
Character Journal: [personal profile] not_your_weapon
Status: Warden
Pairing Information:

Laura was created to be a weapon, trained as a child assassin, and grew up being deprived of her own humanity. She doesn't even know how many lives she's taken. What she does know, though, is that no matter how many horrible things someone has done, there is -- if one chooses -- a way to reconcile it, to accept your past and move forward. Here's a girl who was known for being ruthlessly deadly, the very best at what she does; who grew up knowing that violence was not just a good idea, but the only option; who was so emotionally stunted that most of the time, her only recourse to anger was to tear people apart. And here's a young woman who now, tells the bad guys to put on their seat belts before she directs their car into a tree, who incapacitates as ruthlessly as she once killed. She doesn't just hold back. She redirects and channels what's always been inside of her into something constructive and good -- and much more effective, in the long run. She doesn't deny or repress who she is in the name of "good," and she won't expect an inmate to do that, either.

Her tactic as a warden is going to be based largely on what worked with her; namely, a solid belief in her inmate's humanity and ability to make their own choices, modeling what a 'reformed person' looks like, and a whole bunch of patience. Whether this is what actually happens will depend entirely on the inmate. (For example, she will not budge on the belief that other people are people, and also deserve to make their own choices, so chances are high that this will put her at odds with inmates who are particularly manipulative, or have a history of treating people like commodities.)

Yet for all of the progress she's made, it should be noted that she is still a product of her past. Her emotional intelligence and social skills are not the greatest, and she doesn't know how to utilize her own capacity for empathy. There may be times when she will still resort to violence, especially if someone is willfully ignoring other methods of communication. She struggles with being in charge of other people. But ultimately, she believes in personal freedom and the ability to define one's own identity, and that is going to be the through line in her wardening style.

What do you want? Who do you want to be? How do you want to get there? Let's work on that.

geomagnetically: cassieelang @ tumblr (Default)

[personal profile] geomagnetically 2017-08-16 03:41 pm (UTC)(link)
Character Name: Lorna Dane
Character Journal: [personal profile] geomagnetically
Status: she is a Warden
Pairing Information: (From her app.)

Lorna is someone who, despite being used as a plot device for kidnappings and possessions by writers at Marvel, is a strong-willed person who has a capacity for leadership. She led an incarnation of X-Factor (series: All New X-Factor) recently, and has been capable of being tactical and teaching. She may appear abrasive to most at first, but because she has been in dark situations, she understands other people who are also in their own dark situations. She can be empathetic/compassionate, but she can also give someone a(n encouraging) kick in the ass when they need one and isn't afraid to do so. She is incredibly stubborn and doesn't give up on a task she believes in without a hell of a fight. 'Tough but fair, with a side of sarcasm and wit' sums her up well.
no_absolutes: (stroke-y beard meeting)

[personal profile] no_absolutes 2017-08-16 04:02 pm (UTC)(link)
Character Name: Obi-Wan Kenobi
Character Journal: [personal profile] no_absolutes
Status: Warden
Pairing Information: at this point in his life, Obi-Wan has already taken on one padawan to train in the ways of the Force/Jedi. Granted, it's a little different to train someone who isn't necessarily "good" from the start, but considering he trained the kid who became Darth Vader, he's not exactly unfamiliar with working with people with darker impulses. While he's absolutely here to get his deal, he won't let that cloud his judgment or ability to try to rehabilitate any Inmate he's assigned; he believes fully in focusing on the problem at hand rather than worrying about things outside his control, so his focus here will be on helping inmates rather than on his deal. He's used to dealing with and trying to reason with people of all walks of life and moralities, and has almost infinite patience, making him well equipped to deal with even the most difficult inmates, and he can more than defend himself in a fight so he's no pushover even if he likes to talk more than fight. Although he does like to talk and discuss and debate, and will probably take the whole job as something similar to training a padawan, so he might be a better fit for inmates who like to debate over ones that like to solve their problems with brute force.
wrecked_egg: (RL contemplates)

[personal profile] wrecked_egg 2017-09-07 03:24 am (UTC)(link)
Character Name: Shiro
Character Journal: [personal profile] wrecked_egg
Status: Warden
Pairing Information: As a freshly graduated inmate, Shiro is keenly aware of barge dynamics and exactly what it can be like for people on the barge who struggle with the basic concept of redemption and the more nuanced corners of guilt, blame, and self-recrimination. She's still not very good at observing social cues, and her conversational abilities tend to lean more towards blunt questions without much interest in your basic 'how's the weather' niceties, but this isn't necessarily a bad thing, on the barge. She's good for inmates who aren't interested in the soft, warm, fuzzy ideals of 'everything happens for a reason' and instead prefer a warden who can be blunt to the point of rudeness.

Shiro's also incredibly powerful, strong enough to kick through a solid foot of concrete barefoot, able to control and direct her blood as a weapon, and heals from all but the worst injuries in seconds, which also makes her an excellent foil to an inmate with their own incredibly destructive abilities. Having had her abilities handed back to her by her warden early on, she'll likely do the same for her inmate, but will also watch them like a hawk and take full responsibility for their actions and any consequences that arise.

Shiro is still dealing with her own thoughts and feelings on agency and self-acceptance, and as such would also be a good fit for any inmate who struggles with being something other than human (or other than the majority of the people from their world), or with feelings of guilt or shame for things they've done in the past because of other people. She's got a good heart and a lot of feelings about living with your choices and accepting consequences, instead of letting your choices live for you.

She probably wouldn't do so well with a super manipulative inmate, or one who finds joy in hurting other people. Also there will deeefinitely be negative reactions with any inmate who thinks it's okay to experiment on other people/mad scientist types, which isn't to say that I personally am opposed to that! I enjoy negative CR and what it can produce, just a heads up that as the product of mad science Shiro has a lot of Opinions on it.
coffee_and_courvoisier: (Default)

[personal profile] coffee_and_courvoisier 2017-09-08 02:08 am (UTC)(link)
Character Name: Sebastian Smythe
Character Journal: coffee_and_courvoisier
Status: Warden
Pairing Information: He is harsh, blunt, and brutally honest. Nothing will be sugarcoated, no feelings will be spared, and he will take a firm hand in the rehabilitation process. He has an overwhelming capacity to help redeem those around him because of his utter refusal to watch people make the same mistakes as he did in his past and not call them out on their idiocy and attempt to point them in a better direction. In his heart of hearts, he wants people to succeed.

Sebastian may be frustrating as a warden, relying on tough love and an overload of sarcasm, but he'll want what is best for the inmate he's assisting.
Edited 2017-09-08 02:09 (UTC)
sivis_pacem: (Default)

[personal profile] sivis_pacem 2017-09-13 01:36 pm (UTC)(link)
Character Name: Frank Castle
Character Journal: [personal profile] sivis_pacem
Status: Inmate
Pairing Information: c/p from his app:

Frank's main obstacle stems from the death of his family and the subsequent cover-up, from the idea that he's been betrayed not by one person but by an entire system. He's recently discovered exactly how far that goes, that it was a preventable accident that the cops, government, and military tried to cover up so the public wouldn't know that they screwed up and destroyed an innocent family. Every single person that he'd trusted up to that point ultimately proved to have tried to screw him over because of their part in that cover-up, and it's that colossal betrayal of trust that got him to where he is now. Frank actively tries not to make friends, because he doesn't trust that anyone will really have his back, and he only makes an exception for Karen because she comes across as so naive that he can't make himself expect the worst of her. That and, more importantly, she's the only person in the main trio who thinks his story is worth investigating, that he might be more than some crazy marine who lost his mind and wants to kill everybody. Consequently, any warden assigned to Frank should take a similar tactic; try to understand him, even when he doesn't want to be understood. Try to befriend him, even when he doesn't want to be befriended. Be invested in him and his path for reasons that extend beyond the Admiral's imposed obligation. He desperately needs somebody to have his back and try to coax him back towards the humanity he's actively decided not to have so he can try to heal from the trauma that got him to this point and find a healthier way to express his dissatisfaction with the world around him that isn't just killing terrible people to try to fix it. While he may actually be capable of getting to that point, he certainly doesn't believe it right now; everyone thinks he's a monster and a coldblooded killer, and when push came to shove he couldn't back down when he had a chance to kill the guy responsible for everything, even when someone he cares about asked him not to. He's pretty convinced he's a monster too by now, that he's beyond saving and that maybe all he's good for now, all he's capable of, is wiping out evil where he sees it. That his life now is this never-ending war, that he won't be able to stop fighting even after he got them all. He needs to be shown that this isn't the case, that there is a way for him to put himself back together and get his life back, and that it's a path worth pursuing.
firstwidow: (Default)

[personal profile] firstwidow 2017-09-13 09:30 pm (UTC)(link)
Character Name: Dorothy 'Dottie' Underwood
Character Journal: [personal profile] firstwidow
Status: Inmate
Pairing Information:

Dottie is an assassin, a thief, has little if any morality, and is a little unhinged. She is, however, very loyal to the people she chooses to listen to. Her warden will need to instil a moral code and a reason to keep to it (self-restraint is no fun). She's the kind of person to offer, "Do you want me to kill them?" completely unironically. She once killed a man because she wanted his automatic pistol, then hid his body under her bed.

The quickest way to get through to Dottie is to acknowledge her skills, to be at least as competent as she is, and give her space to be herself. Dottie admires competence - it's one of the reasons she respects Peggy Carter (in Dottie's own offbeat way). Once the warden has her respect, she'll listen a little more.

Dottie will be always out for herself until someone manages to secure her loyalty. Her warden will need to teach her new and equally fun ways of using her training that don't involve killing - or at least, change it to killing for good. She has very few morals, so the biggest and hardest task will be teaching her the ins and outs of right and wrong. She's teachable, especially if she finally learns how to be herself instead of a persona. I think that becoming her real self may be the first key to her redemption. (Although only the first, as her real self glories in death and destruction.) Dottie needs to be taught that people are people, instead of furniture, marks, enemies, or handlers. This may be the second key, as she unlearned that fact at a very young age. Empathy is a tricky thing - she may be best off with one of the less empathic wardens, since she'll simply use that empathy at first and then later she'll have trouble understanding it as applied to others.

She'll need a support network, since she copes best when she belongs to an organization. The warden will need to be careful there, or she'll surround herself with like-minded killers and assassins because that's what's comfortable for her. She also needs real friends, preferably people who are closer to the good end of the spectrum than the evil one.
the_infiltrator: (Default)

[personal profile] the_infiltrator 2017-09-18 01:30 pm (UTC)(link)
Character Name: Cameron Phillips
Character Journal: the_infiltrator
Status: Inmate
Pairing Information: Cameron wants to live. And she wants to save John Connor. If she lives, he will never get any peace; if she saves him, she will never have existed at all. The best way to get to her is through either of those priorities, and to be flexible about which one you're working with because she does change her mind about which one she really wants.

While Cameron will always have an eye towards getting back home for her primary mission, it has been shown in canon that Terminators are capable of royally screwing up their mission to the point they have to abandon it entirely and build a new one for themselves. Once Cameron realizes there is no bribing or escaping off the ship, she will turn to her other, self-created primary mission: bettering the cyborg race, creating a new era of human development, and helping to ensure that the newest group of cyborgs aren't genocidal monsters unless they have to be. She is willing to work with Weaver to find a way to let cyborgs and humans co-exist in canon, and would be more than willing to learn to adapt the traits of her shipmates for that purpose. Everything she learns from the Barge about self-reliance and conscientiousness and empathy, she can teach to future generations of robots.
packhounds: (Default)

[personal profile] packhounds 2017-09-25 03:16 pm (UTC)(link)
Character Name: Shuos Mikodez
Character Journal: packhounds
Status: Warden
Pairing Information:

Mikodez is the leader of, what boils down to, the assassins and spies of a terrible space empire. He's not a good person and would never claim to be, in fact, he's much more likely to dismiss any suggestion that he would do something to be decent rather than as a strategy.

As the long term leader of a group of touchy bureaucrats and spies, it's not surprising that he's very good at understanding and working with people. Though he mostly uses this in terms of manipulation and playing games. He's willing to dig as deep and painfully as he can if he thinks it will provide a desired result. His first instinct tends to be using 'games' as teaching tools

He's not a warden for someone who needs someone nice or with an ethical code. Still he has a firm grasp of responsibility towards people, whatever he decides that means. He also knows what it is to try to do the best you can in a terrible situation and how to judge when things go too far and you have to try to change things, even if it means sacrificing everything. Most importantly, he's willing and able to change his perspective and grow when given new information.